Get Behind Me!

This is one of a handful of cards that I absolutely love to death, because I consider them custom-built to deal with 'Shadows of the Past'.

That treachery card does so many bad things that I really feel it behooves every player to have a plan in place to counter it when possible.

Unfortunately, this is the main card available to counter a treachery. Sure there are a few heroes (Widow, Scarlet, Parker Spider-Man, Ghost-Spider, Spider-Ham) that have hero specific cards to handle a treachery reveal. But if you aren't playing one of those heroes, you really only have this card to save your butt from Shadows of the past.

Sure, you can get lucky and Shadows will be a boost card...but that's really rolling the dice.

All said, I would rather have the villain attack me again, rather than unleash some of these nemesis villains and side schemes.

MacGhille · 118
This is one of those cards that I really, really want to like, but don't The Villain attacking you is usually worse than most of the treacheries that you face, unless you specifically build to negate extra attacks. The timing here is rough as well, as you have likely already defended against the Villain's activation, leaving you looking for extra ways to soak the attack. — Judicator82 · 60
Victor Mancha

Mancha is clearly just a Wall card. With no offensive capabilities, but extra health for a low cost, he is the chump blocker to end all chump blockers. There are so many minions that are just 1 ATK that Victor is a one-man stall tactic in a lot of situation.

Obviously you can upgrade him with offensive cards, and at 2 cost he may seem a reasonable addition. But there aren't any offensive upgrades that can be attached to an ally in Protection at the moment (July 2022) so this is a moot strategy.

However, you could put him in a Spider-Woman or Adam Warlock deck and try to voltron the heck out of him. He could actually be feasible with Spider-Woman, since there have been so many decks built around her Captain Marvel ally, that having a really good second ally that can also be buffed would just enhance the viability of that strategy.

At the moment though, Victor remains a solid wall, or a meaningful addition to certain Vision decks. And I absolutely believe that he will be the reason for a long time to come that Protection never sees an upgrade that provides Retaliation to allies.

Could you imagine? Chump blocking 1ATK minions with Victor until they just keel over? Never gonna happen. FFG boxed themselves into a corner on this one.

MacGhille · 118
0 THW/0 ATK is a weak starting point if you're trying to "Voltron" an ally. Just pay the extra resource or two and start with a better baseline of stats (Luke Cage, US Agent, Speed, Brawn) — Fry · 82
Mass Increase

Possibly one of the greatest defensive cards in Champions.

Just outright prevents any and all damage. There are precisely 6 heroes at this time (July 2022) that have a card or cards that can prevent all damage, but none of them also stun the attacker. (Backflip: Spider-Man, Bad Boy: Star-Lord, Shield Block: Captain America, Mockingbird: Hawkeye, Cartoon Physics: Spider-Ham, Mass Increase: Vision)

Six out of 33 makes it clear just how powerful this card is. But itdoes require a an additional cost: Vision being in Mass form. And there's only one, whereas Cap and the two Spiders each have two copies of theirs.

Ultimately Backflip may come out on top, but that means we're debating whether Mass Increase is better than the defensive card that is still -after several years- the best defensive card in the game. That is some rarified atmosphere. I just wish I had any reason to play Vision.

MacGhille · 118
Also, Mass Increase requires Vision to defend (either exhausting for basic defense or playing another defense event) before you can play it, which is not a problem for Backflip and Shield Block — OrionJA · 7
You are forgetting Grasping Tendrils: Venom, which proactively prevents all damage and also stuns. While it is slightly harder to play, it doesn't require you to exhaust yourself or play a separate Defense event (which Mass Increase does). (arguably you can also count Webbed Up: Spider Man as a prevent damage and stun) — Death by Chocolate · 3
Both excellent points. Can't believe I forgot Grasping Tendrils. In my defense though, I was looking at preventing damage rather than preventing attacks, which is why I didn't count Webbed up or Pheromones either. Tendrils is closer to a backflip though, so you are correct. — MacGhille · 118
Black Widow's Gauntlet

Just...awful.

Okay, if you look at Black Widow and the cards she shipped with, at the time it seemed like she was the precursor to some new development in Champions. All the preparation cards, the Spy designation, Agent Coulson being so expensive and so specific...we definitely thought (particularly with Spider-Woman coming out three months later) that there were going to be some awesome Spy builds in our future.

And then...bupkis.

So here we are, 2 years after Widow's release...still waiting for redemption.

This is dramatically more painful for Widow players because she has two copies of this card, and they affect exactly nine cards that aren't specifically in Widow's deck. And of those nine: 1 is Leadership, 2 are protection, 2 are Aggression, 2 are Justice and 2 are Basic.

So this card sort of forces you to include specific cards in order to maximize it's efficiency.

Look, I've built decks that hinge on a combination of three cards, so I don't consider this card a failure. My problem is that since it is a hero specific card, it invariably influences any deck design with Widow. The same is true of Ms Marvel and several other heroes. But Widow just has fewer overall options, because literally only two preparation cards have been released outside of Widow's actual expansion.

A protection in Valkyrie and an Aggression in Wasp.

At the end of the day, Widow has enough Preparation cards in her hero deck to make the gauntlets meaningful, but their limited use in the larger card pool just serves to draw attention to the fact that FFG gave up on Spy heroes almost immediately after giving us one.

MacGhille · 118
You're not forced to build a deck around Preparations because of these gauntlets. You're forced to include preparations in a Black Widow deck because it triggers her identity abilities. They're two cheap upgrades that you can put down, thin your deck, and pay for preparation cards that you'll be playing anyway. Other than melodramatic whining about the lack of recent preperation cards released, what's not to love? — erikw1984 · 2
Definitely a misleading first line of text. Hero card resource generators are almost always incredible and this is no exception. Play them as quick as you get them, and Safe House 29 makes sure they will never go to waste — Stretch22 · 190
Yeah, this is not a great review. Just move along. — Judicator82 · 60
The comment sections of these reviews is getting very toxic and unhelpful. Who do you guys think you are to put down others' work and opinions? Stop getting high on your own manufactured epeen. As to the review, I agree that it is disappointing that Widow is not getting the same level of post-release support as Iron Man. — The_Wall · 105
Criticism of a review is not "toxic". I don't think MacGhille is a bad person and I don't think comments are casting aspersion on their character. Except maybe the whining part...I don't think the review is "whining" so much as a complete failure to judge value of a Signature card. — Judicator82 · 60
Black Cat

At this point I just toss a Sidearm in all of my Spider-Man decks just for her. It's tough to turn down the potential for a recurring 2 damage a turn for the duration of the game, plus a block if you're ever on the verge of losing.