Laser Swords

Cable can setup a combo which gives you three (potentially infinite) rounds in a row of Shadowcat nullifying Live Dangerously's icons, meaning +4-ATK from Laser Swords and +2 hand size from Live Dangerously

Here is the setup:

Here is the sequence:

  1. first free turn Live Dangerously enters play, as Shadowcat is played from Med Lab exhausted.
  2. second free turn we exhaust Shadowcat thrice (2x counters from Command Team) to send her to the Med Lab and pay for her again.
  3. third (and following) turn(s) as long as we can repeat step two, the rounds are infinite. +2 Hand size for everyone and +4-Atk forever. This is broken, especially in multiplayer (as long as you have enough tempo for the setup).

BONUS Utopia triggers every turn with Shadowcat, readying Cable for free.

matchet · 55
Med Lab

Would like to raise your attention to this card and the combo with Pixie.

She can be recurred every turn and she will fish you one x-men ally back from your discard pile to your hand. You dont need to play them; they can be discarded to generate a resource and become refished again, making pixie a "permanent" card that does 2-Atk every turn for 1 effective resource.

The only drawback of this is that requires you to be in alter-ego to play her, so an hero with a gameplay that usually mades you flip, like War Machine, Ms. Marvel, Bishop maybe, by example; would find no problem with that alter-ego requirement

Once she is in the med lab:

  1. Play her exhausted, draw an x-men from discard.
  2. Next turn she is ready, so do a 2-Atk, Pixie becomes defeated by consecuential damage, goes back to Med Lab
  3. Be sure that you have another x-men in the discard. If so, go to step 1.

As sidenote, I bring you useful pre-searches for Med Lab:

As a final note, if entering play exhausted bugs you out, Get Ready or Command Team (among other solutions)

And as a final note after the final note, remember that the Med Lab affects the entire board: you can store ANY ally, included your teammates'. Now you can build a tribal deck in multiplayer without being restricted by a single aspect.

matchet · 55
Aragorn

A typo here. It should say "gain" to go with the errata'ed "you". (I know this seems pedantic. I originally thought there were two typos, but then I realized I was wrong, and now I can't delete this review!)

nerman8r · 28
Energy Barrier

So, if an enemy attacks my hero and is going to make 3 Damage, Can I activate the Interruption 3 times in a row, to avoid all damage and heal 3 health points? and discarding the Barrier Energy in just one turn because I used the 3 counters?

No. Interrupts and responses can only be triggered once per occurrence of the triggering condition — Stretch22 · 1730