Ever Vigilant

I've so far used this in a Doctor Strange deck and am quite liking it. Once you have Cloak of Levitation in play you can cast 3+ spells in a single round, which feels amazing (especially when you manage to pop off Crimson Bands of Cyttorak twice). The added threat removal is the cherry on top.

But ... both threat removal and readying isn't really an issue with Doctor Strange and the cost of 2 could be invested into something else. So far it stays in the deck, but I can see myself swapping it in the future.

Magnetic Bubble

I love this card so much. I think it is really fricking good, though I realise I have emotional bias, and if I was to give a more level headed opinion, I would say the card is average. It costs 3 (which is a lot) so it is pricy. What it will do on average however is negate two attacks and deal 1 damage through retaliate. From what I understand, the damage that bursts the bubble will not trigger the retaliate. Paying 3 to negate 2 villian attacks and retaliate 1 is honestly pretty decent value in my opinion, it’s just that, it’s harder to appreciate when you think about what other 3 costing cards can do – dealing big damage for example, is going to be more recognisably good, than Magnetic Bubble.

Another interesting thing to note about Magnetic Bubble is that it prevents any amount of damage, and the nature of the damage does not matter, nor does it matter which form Magneto is in. Depending on the situation, these factors could be significant.

Magnetic Bubble pairs well with the Protection Aspect with cards like Dauntless, Desperate Defence, Come Get Me Bub, to basically defend multiple attacks while keeping Magnetic Bubble intact for the entire game. Interesting to note that Magnetic Bubble synergises excellently with Dauntless to help keep your HP at max, and it also synergises with Desperate Defence and other cards that gain benefits from taking 0 damage while defending.

I actually like Magnetic Bubble with the Aggression Aspect however with cards like Toe to Toe to force enemies into attacking and taking the retaliate damage. With Magnetic Bubble active, Toe to Toe becomes a 1 cost Attack which effectively deals 6 damage, if you include the retaliate from Magnetic Bubble; which will also negate the damage from the enemy attack, and therefore also bypass any pesky on damage effects those enemies may have. That is tremendous value. The great thing about Toe to Toe is that it allows you to systematically calculate the damage Magnetic Bubble will be taking (unless used against the villain), so depending on what enemies are in play, you should hopefully be able to take multiple hits with Magnetic Bubble before it bursts.

If my knowledge is correct, Magnetic Bubble can pair well with Weapon X. You must put the 1 damage from Weapon X onto Magnetic Bubble if it is active, but this can help you do the mathematics of getting maximum value out of the bubble. If the bubble has already sustained 5 damage, then breaking the bubble has no drawback, as the Retaliate effect would not have triggered anyway, though you lose the ability to soak a potential big hit, but that is your prerogative to assess the pros and cons depending on the situation you are in.

To summarise, I think Magnetic Bubble is a very good card that Magneto players should focus on making great use of.

Drakow · 25
It works with Weapon X because it doesn't actually prevent the damage - it just moves where the damage gets placed, so the cost isn't canceled. However, it doesn't synergize with Desperate Defence and similar cards for the same reason. It doesn't prevent the damage, just moves it. Another synergy for the bubble is Forcefield Generator, which DOES prevent damage and can be used to prolong the bubble and how much value you get out of its Retaliate. — Death by Chocolate · 4
Thanks for the clarification, super helpful. — Drakow · 25
It should still work with Desperate Defense and similar cards because the bubble is taking damage, not Magneto i.e. the player. Desperate Defense's ready affect triggers if you don't take damage so if something else took the damage you are fine. — NRT945 · 1
That is what I initially thought >_<' — Drakow · 25
Bob, Agent of Hydra

I just noticed that he's the reverse of Hydra Bomber! Haha. I just wanted to comment to say that because other than that, I don't own Deadpool so I haven't had a chance to play with him (or any of the other Pool allies).

Atlas Bear

Atlas Bear has all sorts of applications. Especially for the Hulk ally card. With Atlas Bear in play, one can safely search the top card of you discard pile to ensure you always draw that fist icon for Hulk, ensuring you hit for 5 damage for all 5 hit points of consequential damage. Throw some upgrades on Hulk and watch the Smash-fest ensue!

lightninlad · 12
Face the Past

Magneto’s new Basic event “Face the Past” is BONKERS for Thor. Best case scenario is drawing into it turn 1. You start in alter-ego with 5 cards. Flip up. You then use a basic action to either remove 1 thwart from a scheme OR attack a minion if one has been put into play as part of the scenario’s set-up. Then you play it…this readies Thor, grabbing you 3 cards(netting 2 since you had to play the card itself)…pushing Thor’s hand size up to 7…and then he IMMEDIATELY draws 2 more cards due to his hero-ability for engaging Loki. Now you’re readied with some options to clear Loki off your board(9 cards for setting up). That is NOT a bad turn 1 for Thor!

Now, is it risky? Of course it is—but as Thor would say, “fortunately, I am mighty.”

Even better? It’s removed from the game so it doesn’t clog up your deck. So sweet.

As another user noted—if you have already played this card, defeated your Nemesis, and then Shadows of the Past is revealed from the encounter deck, that nemesis’s side-scheme is put into play(shuffling those nemesis encounter cards into the deck) and then it results in a “surge” since your nemesis could not be played, due to having been previously defeated(ideally).

lightninlad · 12