Attack. Superpower.
Hero Action (attack): Deal X damage to an enemy (to a maximum of 15). X is the amount of damage you have sustained.

Superpower.
Hero Action: Deal 1 damage to each enemy.

Skill. Thwart.
Alter-Ego Action (thwart): Choose and discard up to 5 cards from your hand → remove 1 threat from a scheme for each card discarded this way.

Skill.
Response: After you make a basic attack (using your ATK), ready She-Hulk.

Action: Change your form (flip your identity card). Then, draw up to your printed hand size.

Location.
Alter-Ego Action: Exhaust Superhuman Law Division and spend a resource → remove 2 threat from a scheme.

Skill.
Hero Action: Exhaust Focused Rage and take 1 damage → draw 1 card.

Superpower.
She-Hulk gets +2 ATK.
Forced Response: After She-Hulk attacks, discard Superhuman Strength → stun the attacked enemy.

Avenger.
You get +1 hand size for each Tech upgrade you control (to a maximum hand size of 7).

Genius.
Futurist — Action: Look at the top 3 cards of your deck. Add 1 to your hand and discard the others. (Limit once per round.)

War Machine
James Rhodes
S.H.I.E.L.D. Soldier.
Action: Exhaust War Machine and deal 2 damage to him → deal 1 damage to each enemy.

Attack. Superpower.
Hero Action (attack): Deal 1 damage to an enemy and discard the top 5 cards of your deck. For each printed resource discarded this way, deal 2 additional damage to that enemy.

Attack.
Hero Action (attack): Deal 4 damage to an enemy (8 damage instead if you have the Aerial trait).

Persona.
Resource: Exhaust Pepper Potts → generate the resources of the top card in your discard pile.

Location.
Alter-Ego Action: Exhaust Stark Tower → choose a player. That player returns the topmost Tech upgrade in their discard pile to their hand.

Item. Tech.
Hero Action: Exhaust Arc Reactor → ready Iron Man.

Armor. Tech.
You get +6 hit points.

Armor. Tech.
Hero Action (thwart): Exhaust Mark V Helmet → remove 1 threat from a scheme (from each scheme instead if you have the Aerial trait).

Armor. Tech.
Hero Action (attack): Exhaust Powered Gauntlets → deal 1 damage to an enemy (2 damage instead if you have the Aerial trait).

Armor. Tech.
You get +1 hit point.
Hero Action: Exhaust Rocket Boots and spend a resource → gain the Aerial trait until the end of the phase.

Avenger. Wakanda.
Retaliate 1. (After this character is attacked, deal 1 damage to the attacking character.)

King. Wakanda.
Foresight — Setup: Search your deck for a Black Panther upgrade and add it to your hand. Shuffle your deck.
