(Outdated) Cable For Justice 2.0

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
(Outdated) Cable for Justice 3 3 15 5.0
Inspiration for
None yet

tunicv · 510

Updated into, https://marvelcdb.com/decklist/view/35483/cable-guns-down-injustice-2.0.

This is my build-out "Cable For Justice" Deck 2.0!

Early Game:

Try to thwart down two of his side schemes. Use Soldier X to get out Build Support so you can play the OP support, Graymalkin. Lock and Load is also really good so you can get Plasma Pistol or Call for Backup to get out Nick Fury and build momentum.

Mid Game:

Use Clear the Area and Multitasking to get rid of side schemes and keep the main scheme under control.

End Game:

Use Telekinetic Blast to do massive amounts of damage, with a chance of 14 or damage.

Changes:

I added a lot more allies each with 3 or more health to improve Rally the Troops and Multitasking was switched in for For Justice!. (Also meaning I have to change the name.)

Rally the Troops and Specialized Training were switched in for Take Out the Guards.

Edits (January 27):

+X-Bunker

+Nick Fury

+Energy

+Strength

+Genius

-Colossus

-Wraith

-Under Surveillance

-Quasar

-Storm

2 comments

Jan 25, 2024 SupremeTactics5 · 61

Would you recommend taking Surveillance Specialist while using Specialized Training or taking Front Line Specialist for more survivability?

Jan 26, 2024 tunicv · 510

@SupremeTactics5 If you are in a early game with not many pss out, then probably take Surveillance Specialist because you can thwart the side schemes better. However, late game you either want Combat Specialist or Front Line Specialist.