|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
|Thor Justice for TTS||0||0||0||1.0|
|Hel's Kitchen 3.0 (Thor Justice)||19||17||7||3.0|
|Thor Justice for TTS||0||0||0||2.0|
KingOfRohan · 404
Thanks to Scion0110 for feedback on this deck!
A key to this deck is using Mjolnir as a resource. Unlike Steve Rogers, Odinson's ability is an Action rather than Setup, meaning you can and should be drawing and spending Mjolnir as many turns as possible (even every turn). This essentially allows Thor's hand size to be +1 most turns.
For example, a great first two turns might look like this:
Turn 1: Draw a resource card (like Genius), a 4-cost ally (Nick Fury, Daredevil, or Lady Sif), and God of Thunder. Summon Mjolnir. Spend the resource card to play God of Thunder. Switch to Thor. Use God of Thunder, Mjolnir, and the other two cards in hand to play the 4-cost ally. Thwart with Thor and the ally (if facing Breakin' & Takin' or The "Immortal" Klaw).
Turn 2: Attack with Thor, use God of Thunder and a card to play a 2-cost card like Under Surveillance. Switch to Odinson. Summon Mjolnir. Use Mjolnir and the other card to play another 2-cost card.
On the following turn, summon Mjolnir again and it's your choice whether to spend it as a resource or play it to boost your attack and allow for Hammer Throw.
Just remember, playing Hammer Throw later in the game, you can go on another spree of switching back and forth between hero and alter ego using Mjolnir as a resource until you want or need to play it again.
This use of Mjolnir as a resource allows you to have the hand size to focus on taking care of early issues (like a bad side scheme). It's still very helpful to get out Asgard or Avengers Mansion (you don't necessarily need both), but lean into the Mjolnir-as-resource until you have one of those out later on. Prioritize mulliganing into a strong opening hand to deal with early threats (like a 4-cost ally or Jessica Jones) rather than searching for Asgard.
Remember this cardinal rule: END EVERY TURN WITH AN EMPTY HAND.
The deck rewards clever, intelligent use of Mjolnir as a resource. If you play it right, I think you will really enjoy this dynamic.
Have fun in Hel's Kitchen!