Card draw simulator
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None. Self-made deck here. |
Inspiration for |
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None yet |
VillainTheory · 13400
A deck built for d20woodworking to take on the MojoMania scenario pack. (https://www.youtube.com/@D20Woodworking/)
Strategy:
"Banner?! NO! HULK WANT TO SMASH!"
The goal with this deck is very simple. Attack, attack, attack! Use stuns to slow down the villain down while you pummel them into oblivion.
New toys like Ingenuity and Moon Girl? Nope - that's Bruce stuff. Yuck.
Wanna thwart? Don't.
Defending? That's for PUNY WIMPS! Take that damage.
HULK SMAAAAAAAASH!!
Mulligan Priorities:
Other Tips:
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Try to save Counterattack for a high damage attack, ideally 4+ - but 3 is fine on 1 ATK villains. You can wait for higher, but Hulk? Hulk isn't patient - and, ideally, your games will end fast! Don't miss a win because you left Counterattack unused.
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Hulk has a high cost curve and small hand size - which is a long way of saying he often ends up with cards he can't play left in hand. Use Plan B, Jarnbjorn, or Machine Man to spend your cards efficiently!
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Make sure to use any card draw/recursion as early as you can on your turn. If you are planning to use any of the following, do it ASAP: Clobber, Drop Kick, Unstoppable Force, or Bruce Banner's alter-ego ability. This is generally good practice on all heroes but is especially important for Hulk.
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While built for solo play, if you do want to play this in normal multiplayer? Consider adding in Helicarrier, Unshakable, and Deft Focus. Swap out 2x Counterattack and Jarnbjorn.
Good luck!
8 comments |
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May 22, 2023 |
May 22, 2023Love it! These Hulk all physical resource decks are all about choices. What made Blade, Lockjaw, Unshakeable and Martial Prowess miss the list? |
May 22, 2023Thanks! Blade almost made it in the final version and you could swap him for Plan B or Jarnbjorn without noticing much difference. Ultimately this deck was built for damage and Jarnbjorn can be used multiple times and Plan B avoids stun. But Blade being able to block and mix up the timing is also great. Lockjaw was also originally in the deck but I was never using him. This deck was actually really consistent in my testing. Martial Prowess doesn't have enough targets, in my opinion. 8 attacks just isn't enough to justify it on a 4-handsize hero when you only want the game to last 2-5 turns anyway. Similar problem for Unshakable. This deck is intended to win quickly so it's unlikely you'll see much stun - but it is dependent on the villain and I'd definitely bring it for certain scenarios. |
May 22, 2023(Oops. Blade bypasses stun too, but there's no edit button.) |
May 22, 2023
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May 23, 2023I played Hulk for the first time yesterday using your list. It was really fun, the game feels so different when you don't care about the main scheme and just focus on attacking the villain. |
May 26, 2023
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May 29, 2023
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We already know Hulk is the second best hero in the game (behind Valk of course) and this deck takes Hulk to another level. So good, great deck. GOATed.