(Outdated) Always Lightning

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

tunicv · 510

Use these very important allies to tank hits and keep Captain Marvel alive:

Use Superpower Training to play Cosmic Flight so you can use Ever Vigilant.

Edits (January 23):

+What Doesn't Kill Me x3

-Preemptive Strike x3

9 comments

Jan 22, 2024 AverageHulkEnjoyer · 78

You might want to add Iceman in so that you can be less annoyed by minions. You could also add Brother Voodoo in to help get crisis interdiction out when you really need it.

Jan 22, 2024 tunicv · 510

Iceman makes a lot of sense in this deck because it doesn't have many ways to deal with minions. Brother Voodoo doesn't really fit in with this deck because Crisis Interdiction is not always needed, but you can still totally run it if you want to.

Jan 23, 2024 dr00 · 44813

love this deck! Protection is such a great fit for Captain Marvel. have you tried out Taunt with it?

Jan 23, 2024 tunicv · 510

I have not, unfortunately I don't own the Angel pack yet, but it will definitely be on my lists of plays to try when I do pick it up. Great to see people enjoying the deck!

Jan 24, 2024 SupremeTactics5 · 61

Have you considered adding a Knowhere as a target for build support? You have a lot of high health allies that will be useful on the board for a while, so a extra slot would be very beneficial in my opinion.

Jan 24, 2024 SupremeTactics5 · 61

If you don't want to add Knowhere, I would get rid off all of the Multiple Man because when you play them they will reset your ally lineup with three tiny allies that have mediocre stats.

Jan 24, 2024 SupremeTactics5 · 61

An Enhanced Reflexes would really help guarantee that you have a lightning resource each turn. The extras could be used on Energy Channel.

Jan 25, 2024 tunicv · 510

@SupremeTactics5 I am not the biggest fan of Enhanced Reflexes, because it plays at a slower pace than Captain Marvel usually does. However, it is not a horrible card and can be used if you want to try it.

Jan 25, 2024 tunicv · 510

@SupremeTactics5 I don't think you need Knowhere in this deck because Multiple Man is already situational plus you can use Bait and Switch to finish off an ally. Also, Build Support is usually the only way I play Quincarrier.