She-Hulk Protection Solo

Card draw simulator

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ZeroGameGamer · 47

Counter-Punch looks to be a fun combo with Superhuman Strength. Toss in some Indomitables as well and you can swing for quite a bit in a turn. Legal Practice can use some cards, so Avengers Mansion and Helicarrier seem like automatic inclusions. She-Hulk doesn't have a great defense, so Armored Vest is needed. Get Behind Me! can help with a big Gamma Slam as well.

4 comments

Nov 25, 2019 Marcelf · 52

Nice idea, but Counter-Punch is an attack so the forced response of Superhuman Strength will trigger.

Nov 25, 2019 ZeroGameGamer · 47

Yeah, I re-read the rules a little closer and figured it out after you pointed it out. I still think they are both playable in the same deck though. In multiplayer it will also give you the ability to stun during the Villain Phase to hopefully save a team mate from an attack.

Nov 25, 2019 Terppa · 1

Doesnt the She Hulk have ATK 5 whit Superhuman strenght so , counter bunch do 5 damage? Counter bunch does not say Anything that leeds to She hulks printed ATK value??

Nov 25, 2019 ZeroGameGamer · 47

Yup, but it will trigger the stun and discard part of superhuman strength.