Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Hawkeye Aggression | 3 | 2 | 0 | 1.0 |
Shetenonu · 1112
Hawkeye Aggression build, derived from his precon list using upgrades from the Core Set only. Intended for beginners and multiplayer, this build might have trouble handling threat/thwart in solo play.
Probably best paired with a Justice aspect Hero like my Spider-Woman deck, here: https://marvelcdb.com/decklist/view/3868/spider-woman-s-core-set-upgrade-for-multiplayer-campaign-1.0
Early Game:
- Setup key upgrades (Hawkeye's Bow, Hawkeye's Quiver, Combat Training) as fast as possible.
- Use Nick Fury and Press the Advantage to help dig through the deck.
- Use the more defensive allies (Mockingbird, Spider-Girl, War Machine) to defend against early game attacks.
Late Game:
- Once your upgrade and support cards are out, deal as much damage as possible with Vibranium Arrow, Relentless Assault, and Uppercut.
- Clear enemy minion swarms with Explosive Arrow and Tac Team. Tac Team can also be used to spot remove Tough from enemies.
- Deal extra damage to enemies with offensive allies (Hulk, War Machine).
Notes:
- Helicarrier can be swapped with Avengers Mansion or similar as needed depending on the multiplayer partners.
- Interactions after Spider-Woman's Pheromones: Sonic Arrow and Electric Arrow can get extra damage, and Press the Advantage gets a card draw benefit. Spider-Girl also sets up stun and confusion, but only for minions.
- Use the extra Helicarrier as a resource for Relentless Assault when needed.
Hope this list helps you out!