Ready and Do Extras v0.2

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

cihs · 7

I play co op with my girlfriend and I created this deck for her.

As nature Wolverine doesn't need to defend since he heals himself. Also getting damage lets us get a card if we have Berserker Frenzy. While it is active we don't want to go to Alter Ego. So I have What Doesn't Kill Me to heal for 2 and ready ourselves.

I also added Energy Barrierand Forcefield Generator to help us get less damage if we are going low.

Besides What Doesn't Kill MeI also added Tenacity which helps us to ready ourselves. Combination of ready with Jubilee, Adrenaline Rush and ability to get cost value of a tech as attack by Repurpose gives as a huge attack boost.

A good hand would be: Jubile gets in game and gives us +2 damage. Adrenaline rush gives +1 and Repurpose gives +3. Which is extra 6 damage. If we have Adamantium Skeleton in play, our basic attack is 3. All of them allows us to damage for 9. Then we use What Doesn't Kill Me to ready and attack again. (You need to be able to heal 2 damage to be able to do that. Tenacity allows us to ready again by paying with fist resource. In one round we can easily do 27 damage.

Tenacity and Adrenaine Rush are updates so it is a set up for the right time. Energy Barrier and Forcefield generator is there to protect you first and also a set up for the huge attack.

So basically after the set up all you need is Jubile and hopefully one What doesn't kill me for a cheap ready.

Bait and Switch helps with threats. Iron Fist can stun which can be usefull if you have low health. Forcefield Generator is a forced interrupt, which means you have to use its counters before damaging Wolverine. So it is a last resort card for low health situation and manly there to be used by Repurpose.

Some notes

!! Old deck had Jacosta. "Jacosta can save Repurpose" Thank you @Mortec for the warning. Jacosta can only use defence events not protection event!!

Pinned Down allows us to remove damage from minions. That way we can get cards while only getting one damage. It is very situational and can be added at a minion heavy scenario.

Another thing you can do is to add Dauntless. It gives you retaliate if you have more than 10 health. Once you get Adamantium Skeleton and Endurance you will have 17 top health. It needs you to have 10 health to trigger. By use of Regenerative Healing and What Doesn't Kill Me you can get a very high health and probably stay +10 health with also help of 2 health gain every round.

Black Widow cancels an effect that can force us to go alter ego so we won't discard Berserker Frenzy. You can add her if scenario has some nasty effects like that.

You can also add Tackle to stun enemy if you go low on health. Hopefully Iron Fist will be already there for that.

X-Gene gives resorce for identity event cards only and need you to go to AE so you can put it in play. (After that you can play as hero) Can be added.

Have fun

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