Iron Fist
Danny Rand



Cost: 4.
Health: 3.
Attack: 2. Thwart: 1.

Iron First enters play with 2 mystic counters on him.

Response: When Iron Fist attacks an enemy, remove 1 mystic counter from him → stun that enemy and deal 1 damage to it.

Doctor Strange #14.
Iron Fist

Such a good card! Will become a staple in every protection tech, 3 damage and a stun twice then use him as a blocker or heal him and use him again for 2 damage twice and then a blocker. So potentially 10 damage and stun twice.

Chrispw87 · 3