Superpower.
She-Hulk gets +2 ATK.
Forced Response: After She-Hulk attacks, discard Superhuman Strength → stun the attacked enemy.
War Machine
James Rhodes
S.H.I.E.L.D. Soldier.
Action: Exhaust War Machine and deal 2 damage to him → deal 1 damage to each enemy.
Attack. Superpower.
Hero Action (attack): Deal 1 damage to an enemy and discard the top 5 cards of your deck. For each printed resource discarded this way, deal 2 additional damage to that enemy.
Attack.
Hero Action (attack): Deal 4 damage to an enemy (8 damage instead if you have the Aerial trait).
Persona.
Resource: Exhaust Pepper Potts → generate the resources of the top card in your discard pile.
Location.
Alter-Ego Action: Exhaust Stark Tower → choose a player. That player returns the topmost Tech upgrade in their discard pile to their hand.
Item. Tech.
Hero Action: Exhaust Arc Reactor → ready Iron Man.
Armor. Tech.
Hero Action (thwart): Exhaust Mark V Helmet → remove 1 threat from a scheme (from each scheme instead if you have the Aerial trait).
Armor. Tech.
Hero Action (attack): Exhaust Powered Gauntlets → deal 1 damage to an enemy (2 damage instead if you have the Aerial trait).
Armor. Tech.
You get +1 hit point.
Hero Action: Exhaust Rocket Boots and spend a resource → gain the Aerial trait until the end of the phase.
Avenger. Wakanda.
Retaliate 1. (After this character is attacked, deal 1 damage to the attacking character.)
King. Wakanda.
Foresight — Setup: Search your deck for a Black Panther upgrade and add it to your hand. Shuffle your deck.
Alter-Ego Action: Choose up to 3 different cards in your discard pile and shuffle them into your deck.
Tactic.
Hero Action: Resolve the "Special" ability on each Black Panther upgrade you control in any order. (Resolving each ability is a step in a sequence.)
Tactic.
Hero Action: Resolve the "Special" ability on each Black Panther upgrade you control in any order. (Resolving each ability is a step in a sequence.)
Tactic.
Hero Action: Resolve the "Special" ability on each Black Panther upgrade you control in any order. (Resolving each ability is a step in a sequence.)
Tactic.
Hero Action: Resolve the "Special" ability on each Black Panther upgrade you control in any order. (Resolving each ability is a step in a sequence.)
Location. Wakanda.
Alter-Ego Action: Exhaust The Golden City → draw 2 cards.
Black Panther. Weapon.
Special: Choose a player. Deal 1 damage to the villain and to each enemy engaged with that player (2 damage instead if this is the final step of this sequence).
(Play the "Wakanda Forever!" event to use this ability.)
Black Panther. Weapon.
Special (attack): Deal 2 damage to an enemy (4 damage instead if this is the final step of this sequence).
(Play the "Wakanda Forever!" event to use this ability.)
Black Panther. Skill.
Special (thwart): Remove 1 threat from a scheme (2 threat instead if this is the final step of this sequence).
(Play the "Wakanda Forever!" event to use this ability.)