Avenger. Location.
Max 1 per player.
Action: Exhaust Avengers Mansion → choose a player. That player draws 1 card.
Condition.
Play under any player's control.
Max 1 per player.
Response: After your hero attacks and defeats a minion, deal 1 damage to your hero and discard Battle Fury → ready your hero.
![Battle Fury](/bundles/cards/06018.png)
Thwart.
Response (thwart): After your hero attacks and defeats an enemy, remove 2 threat from a scheme.
Max 1 per deck.
Condition.
Uses (3 physical counters).
Hero Resource: Exhaust Enhanced Physique and remove 1 physical counter from it → generate a resource.
![Enhanced Physique](/bundles/cards/06034.png)
Max 1 per deck.
Attack.
Hero Action (attack): Deal 1 damage to a minion. If you have the Aerial trait, engage that enemy.
![Get Over Here!](/bundles/cards/06014.png)
Asgard. Location.
Response: After you defeat a minion, place 1 glory counter here.
Alter-Ego Action: Exhaust Hall of Heroes and remove 3 glory counters from it → draw 3 cards.
![Hall of Heroes](/bundles/cards/06017.png)
Asgard.
Response: After Heimdall enters play, look at the top 3 cards of the encounter deck. Discard 1 of them and put the others back in any order.
![Heimdall](/bundles/cards/06020.png)
Avenger. Olympus.
Reduce the cost to play Hercules by 1 for each minion engaged with you.
![Hercules](/bundles/cards/06011.png)
Superpower.
Hero Action: Give your hero a tough status card.
![Invulnerability](/bundles/cards/06021.png)
Asgard. Weapon.
Restricted.
Response: After your hero attacks an enemy, spend a resource → deal 2 damage to an enemy.
![Jarnbjorn](/bundles/cards/06019.png)
Skill.
Hero Interrupt: When your hero makes a basic attack, exhaust a Weapon upgrade on your hero → your hero gets +3 ATK for this attack.
![Mean Swing](/bundles/cards/06015.png)
Action: Heal 4 damage from an identity (5 damage instead if you paid for this card using a resource).
![Second Wind](/bundles/cards/06033.png)
Max 1 per deck.
Tactic.
Hero Interrupt When you use your basic thwart power (THW) or basic attack power (ATK), exhaust an ally you control → add that ally's matching power to your hero's power for this use.
![Teamwork](/bundles/cards/06032.png)
Max 2 per deck.
Double the number of resources this card generates while paying for a Aggression (red) card.
Condition.
Attach to the main scheme. Max 1 per scheme.
Increase the target threat value of attached scheme by 4.
![Under Surveillance](/bundles/cards/06031.png)
Asgard. Avenger.
Response: After Valkyrie enters play, deal 2 damage to a minion (3 damage instead if you paid for this card using a resource).
![Valkyrie](/bundles/cards/06012.png)