Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
Stegos · 13
Solo/Multiplayer testing.
Changelog
--==Version 4==--
+1 Shadowcat
-1 Hope Summers
After four games with Hope Summers, I found her to be a bit clunky for what I was looking for. The non-bo with Utopia (when flipping to AE) was the last straw. Trying out Shadowcat for additional help with side-schemes, though I did consider Storm.
--==Version 3==--
+1 Team-Building Exercise, Cerebro, "To Me, My X-Men!", Hope Summers
-1 Moira MacTaggert, -2 Make the Call, -1 Angel
After a few epic 4-player campaign games, making some changes for testing in solo play. Experimenting with Hope Summers, which seems odd when I'm adding Cerebro and "To Me...". Trying to lean into setup and having an overwhelmingly good economy.
--==Version 2==--
+1 The Power in All of Us, Helicarrier, Avengers Mansion
-1 The Triskelion, -1 Rapid Response, -1 Team-Building Exercise, -1 Deft Focus
Going large this round of testing. Cut from 41 to 40.
--==Version 1==--
Testing out a Leadership Iceman deck. I have a 4 player campaign to prep for, but I also want to be solid for solo play. I like the idea of chucking most of the identity cards on early turns to get economy up. Later, you return the impactful ones with the AE ability.