Card draw simulator
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Goldenpearl · 14
Spider Woman will thwart the villain's plans all by herself.
By playing Symbiote Suit, Heroic Intuition, and Surveillance Specialist, her base thwart will become 4. She can add additional thwart to this by playing aspect cards prior to using her basic thwart. (Usually +2 per round)
Self-Propelled Glide and What Doesn't Kill Me will allow her to thwart twice in one turn. (Potentially allowing two or more +6 thwarts per turn)
Many of her cards are focused on self-healing. This is because Spider-Woman's alter-ego form is not very strong, and we want to avoid needing to flip. It also allows us to use cards like Taunt and Symbiote Suit more safely.
Note:
Because our base stats increase when we play aspect cards, order of play matters.
Cards to play BEFORE thwarting (20):
- Taunt x 3
- Contaminant Immunity x 2
- Inconspicuous x 2
- Pheromones x 2
- Venom Blast x 2
- Quake x 1
- Victor Mancha x 1
- Establish Perimeter x 1
- Render Medical Aid x 1
- Take Out the Guards x 1
- Med Team x 1
- Heroic Intuition x 1
- Sense of Justice x 1
- Skilled Investigator x 1
Cards to play AFTER thwarting (9):