Justice
Event

Skill.

Cost: 1.
Resource:

Hero Interrupt: When your hero makes a basic thwart, it gets +2 THW for that thwart. After that thwart ends, if your hero removed all threat from a scheme that way, heal 2 damage from your hero.

Venom #13.
Making an Entrance
Reviews

Finally, Justice gets some healing and it's a reward for doing what Justice does best -> thwarting. This helps your hero stay in hero form longer which also helps keep threat down to a minimum. Combine this with Turn the Tide and now you're thwarting, healing, and dealing damage all in one shot.

DoxaLogos · 222
Will add my two cents, with Spider Woman this gives her +3 thwart with her aspect card ability. You can also use it to set up Clear The Area nicely. — Glockenspeel · 67