Solid card. You replace it with the first use and a it is a great target when a treachery forces you to discard an upgrade because it's 0 cost. You can have additional copies to maximize your chances of drawing and because you can play them under another's player control in multiplayer.
Justice
Upgrade
Skill.
Cost: 0.
Resource:
Play under any player's control. Max 1 per player.
Hero Response: After a side scheme is defeated, exhaust Skilled Investigator → draw 1 card.
The Rise of Red Skull #47.
Reviews
Any reason this card wouldn’t work with player side schemes?
—
Melosh007
· 1
I almost never play a justice deck without at least one copy of this card. Against villains with plenty of side schemes like Red Skull I'd say it's a no-brainer to have a copy for every single player in your deck (obviously limited by 3). Zero costs make this card additionally attractive, so picking it or not is basically just a question of opportunity costs (and at least right now I don't see 25 better cards in case of heavy-side-scheme-villains).