andyr · 18489
This deck aims to get Quicksilver running fast using the power of Player Side Schemes and then freeze the villain with a million different ways to stun.
Core Cards
Quicksilver loves his upgrades. It's part of what makes him powerful. Get his upgrades out and have a thinned out deck where he can keep running and running and running. So the goal is to get there quickly. Since most of Quicksilver's cards are Superpower, Deft Focus will help pay for those cards.
Flip to Alter Ego in turn 2 or 3 to get a six card hand and use Superpower Siblings to get the right hand. You can usually thwart and run any threat added from scheming.
The most powerful card to try to get out is Superpower Training. It can help you get these cards (in order of importance):
Can't Hit What You Can't See
Stun the villain. Stun them a lot. Use Mockingbird, Critical Hit, Drop Kick, and Speed Cyclone. Which means even steady on expert 2 can be almost reliably stun locked.
If you're playing a Stalwart villain, Critical Hit becomes a great way to pause a minion that you hit with the second One by One damage. Use allies to help defend against Stalwarts.
Run Fast
Once you're set up, it's Quicksilver. You know the drill. ALWAYS. BE. RUNNING. especially with your 3 ATK.
Multiplayer
If you're playing multiplayer, switch out Quincarrier for Helicarrier since none of his cards are played during the villain phase. Quincarrier is nice in solo because it can help remove most attachments; whereas in multiplayer, it's okay if you can't immediately get rid of an attachment. Someone else at the table might be able to instead.
This deck has a decently quick set up because of the player side schemes and low cost of Deft Focus.
| 16 comments |
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Jan 23, 2024 |
Jan 23, 2024
Thanks for looking at the deck! |
Jan 23, 2024How do you feel about Lock and Load to add consistency to how quickly you can get player side schemes into the victory display to get Critical Hit online and to get Mean Swing online sooner as well? |
Jan 23, 2024
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Jan 24, 2024Interesting deck. How are you expecting Hulk to work with it? Is he going to be a blocker for you? There's not a lot of melee for him to work with in your deck and a reasonable amount of mental and lightning. |
Jan 24, 2024
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Jan 28, 2024This deck is a lot of fun. Quicksilver is one of those heroes that kind of fell out of my radar, but this deck is a perfect example of how strong he is. Thanks for sharing! |
Mar 18, 2024
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Mar 20, 2024
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Apr 23, 2024Is Specialized Training an option for the potential of putting Combat Specialist on Quicksilver? |
Apr 23, 2024Absolutely! It’s a great add, especially if you get a double time so you can thwart it in one round. It may take both activations, but that +1 ATK and card draw is sweet. |
Jul 30, 2025Are you just exhausting Jarnborn for mean swing? Because I can't find another Weapon. And why don't you use skilled strike? But aside from this, it's a really cool deck |
Jul 30, 2025Or fluid motion |
Jul 30, 2025there's only two mean swings. it's unlikely you get both in the same then but you can just use the second for jarnbjorn's ability. mean swing is used over skilled strike because it's more damage. there's only four attacks so fluid motion wouldn't get much value here |
Jul 30, 2025Thanks, As far as Skilled Strike, it’s been so long that I’m not totally sure of my reasoning. I think with Jarnbjorn being triggered off of attacks it paired with Frictionless Resistance, and then Mean Swing felt like a great partner, but I feel relatively confident saying you could trade those out and enjoy the deck just as much. (It could’ve also been because Skilled Strike came in Dr Strange without reprint, so it’s a little less accessible for others) Either way, feel free to make the substitute and change it to your playstyle! |
Aug 01, 2025
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aggression will pretty much always be my favourite QS build