Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
andyr · 7783
Playthroughs:
Two things a Hulk player wants to do: big activations and big events. This decks uses the new Upside the Head to really push Hulk’s activations. The extra confuse and stun help give Hulk space to really amp up.
The deck also leans into big events by using Crisis Averted and combining it with Overwatch to reset (or relieve in multiplayer) the main scheme pressure and knock out a side-scheme. Attach Overwatch to the main scheme. Then, when a side scheme comes out, use Crisis Averted or Sub-Orbital Leap to clear out both. The best part about Crisis Averted is that it can ignore a crisis icon, so it will almost always land.
In this deck, you’ll take a lot of hits, confuse the villain, and then heal back up when you flip to alter ego. Make sure to have Down Time or Banner's Laboratory in play so you can regain most of your hit points in one activation.
This deck is another Timmy deck (mentioned in my protection Hulk deck). So it’s meant to help the player who wants to do big things more than keep a perfectly controlled board. Hulk is a great hero for that kind of player.
5 comments |
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Dec 28, 2023 |
Dec 29, 2023
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May 26, 2024
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May 26, 2024
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May 26, 2024
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Neat idea - haven't thought of an upside hulk deck but seems like it could be neat to get alter ego access while still putting pressure on the villain!