Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Nova - Aggressive but still Smiling | 0 | 0 | 0 | 1.0 |
dr00 · 43745
Dive Bombo Combo and the 41-card meta are back and better than ever. Here's a (brief) rundown:
For a more lengthy explanation:
The Best Defense is a Good Offense
- Use Angela and Looking for Trouble to load up the board with minions.
- Get all your combo pieces with Moon Girl, The Locust, "Bring It!", Champions Mobile Bunker, and Hall of Heroes.
- Set up your bonus damage with Aggressive Energy, Honed Technique, and Follow Through
- Attach Marked to a minion
- Play Unleash Nova Force
- Dive Bomb it (and everything else) into oblivion with all bonus damage having Overkill since Marked makes the Attack itself Overkill, not just the damage on the Marked target, draw all the cards, and just get ready to do it again next round.
Remember to use for Dive Bomb to get the bonus damage with Honed Technique, but that's especially easy with Supernova Helmet and half the deck being (13) and (7).
After the full combo with Unleash Nova Force, if you draw things like Looking for Trouble and/or Angela again, go ahead and drop some more minions. You can ignore their attacks with Go For Champions or any allies you've played.
Use The Locust and Ms. Marvel to fetch the right pieces or hold them for another turn. In general, try to recur the events (Unleash Nova Force and "Go for Champions!") that have fewer copies and aren't Aggression since The Locust can grab an Aggression event from the discard.
This deck plays best against a scenario with lots of low-health minions, but thankfully with all of the damage bonuses, it can work well against scenarios with medium to moderate-health minions. Don't feel that you have to have a bunch of minions in play every round to keep Dive Bombing. It does a lot of damage even against one target and spills over to the villain. Keep the pressure up, and you will still have some satisfying combo turns. At a certain point, the encounter deck will flood you with a lot of minions, so you can keep going for a higher score.
The Best Offense is a Good Defense
And if that's not enough, the deck is even more broken now with the recent reversal of deal/take:
We are issuing a new ruling that is relative to this interaction. We are choosing to distinguish the phrases “deal X damage” and “take X damage” when used in the costs of player cards. If a player card requires you to “deal X damage” to a target, the damage does not all have to be applied to the target for that card’s cost to be considered paid.
That means you can play "Go for Champions!", exhaust Ms. Marvel and 'deal' 1 damage to her, and return "Go for Champions!" back in your hand. If you really need to, you can keep it up every round.
15 comments |
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Oct 04, 2022 |
Oct 04, 2022
but definitely there is a No Quarter version of this deck! it's a great card, and it was a tough cut, but i think even going to 44 cards is probably not the worst lol |
Oct 05, 2022The Interaction of Marked with Divebomb is pure evil. This is exactly what I've been looking for. xD |
Oct 07, 2022
“We re-examined “The Power Of” cards and Wild Resources and we came to the conclusion that it is possible for The Power of Aggression to generate two wild resources after all, and to have those resources declared as two different things (a Combat and a Mental resource). Therefore, it is possible to play No Quarter using The Power of Aggression and generate the resources needed to satisfy its resource requirement AND Honed Technique’s bonus.” As someone who likes bigger damage numbers, I hope this is the most recent (and enduring) ruling! On the other hand, they probably need to errata something in the Ms. Marvel + Go For Champions interaction, because that’s straight busted. (I personally just won’t recur GFC with Ms. Marvel as a matter of principle. That’s even too degenerate for me, which is saying something!) |
Oct 07, 2022
and yeah, strongly agreed about Ms Marvel + GFC... it's just a silly ruling. in other games, take and deal are generally just looking at the target (take) or source (deal), so it wasn't such a big deal in this game that they said they were synonymous. and now they've made the distinction but clearly hadn't considered every interaction. i have a feeling they might have larger plans to change GFC tbh. even without this change, it's just such a crazy card haha thanks for sharing that though! i'm happy they changed their minds on it |
Oct 08, 2022
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Oct 08, 2022
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Oct 10, 2022
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Oct 10, 2022
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Oct 11, 2022
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Oct 12, 2022Let me know how it goes! Good luck! |
Oct 12, 2022
Follow Through was big on making sure overkill damage from minion cleave really piled up on the villain. Team-Building Exercise does make paying for Dive Bomb easier later in the game. If I were to try No Quarter I'd probably cut 1 Follow Through and 1 Team-Building Exercise but I'm not sure it's even necessary. Your decks are always great and teach me different ways of playing every time, keep up the good work! |
Nov 25, 2022
i do like No Quarter, but yeah, it's just so hard to fit everything in. maybe i should go up to 43 cards with adding them in lol |
Oct 28, 2023
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Oct 28, 2023
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Hello, I like the concept but I miss No Quarter. This card gives you a insane draw and is a cheap event to lead with minions in early. Did you think about include it reducing some copies of other cards?