Card draw simulator
|None. Self-made deck here.|
KennedyHawk · 8804
Hey all it's another deck of the week. We are rounding out the core set with one final deck - Spider-Man / Leadership. I know, I know, everyone and their Aunt May has a Black Cat voltron deck but hear me out - in this pocket of the multiverse Spider-man and Felicia are teaming up as bastions of crime. Cheat against those villains and grab extra cards from the top of your deck - just try not to discard your Backflips!
I couldn't let @dr00 have all the fun - it's another leadership deck without Strength In Numbers almost like there's multiple valid strategies in the aspect!?@!
We need to be discreet about this - we don't want any FFG designers on our trail. Everyone loves Black Cat because of her amazing lack of consequential damage for attacking. I get it - it's very attractive - but would you believe me that her other ability can be just as strong? After you play Black Cat you'll discard the top 2 cards of your deck and place any mental cards discarded into your hand. Back in the core set days there weren't enough hot mental cards to make this consistent. Thankfully, two years later I'm all about it. Our deck has 13 cards without a printed mental resource, meaning 27 of the cards are valid Black Cat targets. We're hoping to steal the show by spamming Black Cat as much as possible helping Spidey burn through his deck looking for Swinging Web Kick.
Leadership has a lot of recursion. Like a lot. Unfortunately the more traditional means Make the Call and Rapid Response don't work well with Black Cat's ability. Then we got Regroup - possibly the most busted of the recursive options in Leadership - and a mental to boot. Regroup will allow us to bounce Black Cat to hand after chumping with her. Ideally you draw enough cards to do this over and over again but while waiting for your next Regroup Felicia can just use her auto ping damage. Consider this, you are Spider-Man with Regroup and Black Cat on the board. Rhino swings at you allowing you to draw to 6 cards with your Spider-Sense. Felicia can chump and jump back in your hand, 7 cards now. When you play her next turn, she will hopefully hit 2 mental cards - giving you access to 9 cards from your deck (one being Black Cat herself). Hopefully you can muster a Swinging Web Kick in all that and go to face against the villain!
Note, we've still included Make the Call and Rapid Response mainly because you want to be plowing through your deck with card draw from Maria Hill and Nick Fury. I hope you try this deck out and see just how fun "that other" ability Black Cat has can be.