Daredevil
Matt Murdock

Justice
Ally

Defender.

Cost: 4.
Health: 3.
Attack: 2. Thwart: 2.
Resource:

Response: After Daredevil thwarts, deal 1 damage to an enemy.

"Sometimes, I think I accomplish more with my fists than with my law firm."
Core Set #58.
Daredevil
Justice
Ally

Defender.

Cost: 3.
Health: 3.
Attack: 2. Thwart: 1.
Resource:

Jessica Jones gets +1 THW for each side scheme in play.

"I am very good at finding people."
Core Set #59.
Jessica Jones
Justice
Event

Thwart.

Cost: 2.
Resource:

Hero Action (thwart): Remove 3 threat from a scheme (4 threat instead if you paid for this card using a resource).

"You lose. And you're going to answer for what you've done." —Captain America
Core Set #60.
For Justice!
Justice
Event
Cost: 0.
Resource:

Hero Interrupt: When any amount of threat would be placed on a scheme, you take it as damage instead.

Core Set #61.
Great Responsibility
Justice
Resource
Resource:

Max 2 per deck.

Double the number of resources this card generates while paying for a Justice (yellow) card.

Core Set #62.
The Power of Justice
Justice
Support

Location.

Cost: 1.
Resource:

Max 1 per player.

Response: After you defeat a minion, exhaust Interrogation Room → remove 1 threat from a scheme.

"Oh, she's sorry! Let me get the keys and call you a car service!" —Misty Knight
Core Set #63.
Interrogation Room
Justice
Support

S.H.I.E.L.D.

Cost: 2.
Resource:

Uses (3 snoop counters). (Enters play with 3 counters. When those are gone, discard this card)

Action: Exhaust Surveillance Team and remove 1 snoop counter from it → remove 1 threat from a scheme.

Core Set #64.
Surveillance Team
Justice
Upgrade

Skill.

Cost: 2.
Resource:

Play under any player's control. Max 1 per player.

Your hero gets +1 THW.

Core Set #65.
Heroic Intuition

Hawkeye
Clint Barton

Leadership
Ally

Avenger.

Cost: 3.
Health: 3.
Attack: 1. Thwart: 1.
Resource:

Hawkeye enters play with 4 arrow counters on him.

Response: After a minion enters play, remove 1 arrow counter from Hawkeye → deal 2 damage to that minion.

Core Set #66.
Hawkeye
Leadership
Ally

S.H.I.E.L.D.

Cost: 2.
Health: 2.
Attack: 1. Thwart: 2.
Resource:

Response: After Maria Hill enters play, each player draws 1 card.

"Believe it or not, we all want the same thing."
Core Set #67.
Maria Hill
Leadership
Ally

Android. Avenger.

Cost: 4.
Health: 3.
Attack: 2. Thwart: 1.
Resource:

Action: Spend a resource → choose THW or ATK. Until the end of the phase, Vision gets +2 to the chosen power. (Limit once per round.)

"I will handle this"
Core Set #68.
Vision
Leadership
Event
Cost: 0.
Resource:

Action: Ready an ally.

"We train hard every day so that when the time comes, we'll be ready." —Steve Rogers
Core Set #69.
Get Ready
Leadership
Event

Tactic.

Cost: 2.
Resource:

Hero Action: Choose a player. Each character that player controls gets +1 THW and +1 ATK until the end of the phase.

"Let's go everyone!" —Carol Danvers
Core Set #70.
Lead from the Front
Leadership
Event
Cost: 0.
Resource:

Action: Pay the printed cost of an ally in any player's discard pile → put that ally into play under your control.

"This is a code red! All hands on deck!" —Maria Hill
Core Set #71.
Make the Call
Leadership
Resource
Resource:

Max 2 per deck.

Double the number of resources this card generates while paying for a Leadership (blue) card.

Core Set #72.
The Power of Leadership
Leadership
Support

Location. S.H.I.E.L.D.

Cost: 1.
Resource:

Increase your ally limit by 1. (This allows you to control more than 3 allies.)

"This they made it tall enough?" —She-Hulk
Core Set #73.
The Triskelion
Leadership
Upgrade

Condition.

Cost: 1.
Resource:

Attach to an ally. Max 1 per ally.

Attached ally gets +1 THW and +1 ATK.

"I'm glad she's on our side." —Star-Lord
Core Set #74.
Inspired

Black Widow
Natasha Romanoff

Protection
Ally

S.H.I.E.L.D. Spy.

Cost: 3.
Health: 2.
Attack: 1. Thwart: 2.
Resource:

Interrupt: When a card is revealed from the encounter deck, exhaust Black Widow and spend a resource → cancel the effects of that card and discard it. Then, reveal another card from the encounter deck.

Core Set #75.
Black Widow
Protection
Ally

Defender.

Cost: 4.
Health: 5.
Attack: 2. Thwart: 1.
Resource:

Toughness. (This character enters play with a tough status card.)

"Power Man for hire—Cage speakin'."
Core Set #76.
Luke Cage
Protection
Event

Attack.

Cost: 0.
Resource:

Response (attack): After your hero defends against an enemy attack, deal damage to that enemy equal to your hero's ATK.

"That's what you get!" —Iron Fist
Core Set #77.
Counter-Punch