'Pool
Event

Thwart.

Cost: 6.
Resource:

Max 1 per deck.

Hero Action (thwart): Remove 5 threat from the main scheme, ignoring the crisis icon (). Remove 1 threat from each scheme for each , , , and in play.

"This pool is a disaster!" —Deadpool
Denis Medri
Deadpool #23.
'Pool Inspection
Aggression
Event
Cost: 0.
Resource:

Max 1 per phase.

Hero Action: Draw 1 card for each minion engaged with you.

"You picked the wrong day, pal!" —Rocket Raccoon
Drax #30.
"Bring It!"
Protection
Event

Tactic.

Cost: 0.
Resource:

Hero Action: Discard cards from the encounter deck until you discard a minion. Put that minion into play engaged with you → heal 3 damage from your identity and give your identity a tough status card.

Facundo Moyano
Nightcrawler #16.
"Come Get Me, Bub!"
Basic
Event
Cost: 3.
Resource:

Max 1 per deck.

Play only if your identity has the Champion trait.

Hero Action: Remove "Go for Champions!" from the game → Each champion character in play cannot take damage until the end of the round.

Ironheart #25.
Errata: Added “Remove ‘Go for Champions!’ from the game →”. (RRG 1.5)
"Go for Champions!"
'Pool
Event
Cost: 1.
Resource:

Hero Action: If the following icons are on 1 or more cards in play:

— Deal 3 damage to an enemy.

— Remove 2 threat from a scheme.

— Ready an ally you control.

— Draw 1 card.

Denis Medri
Deadpool #21.
"I Got This"
Protection
Event

Attack.

Cost: 2.
Resource:

Hero Response (attack): After you defend against an enemy attack and take no damage, deal damage to that enemy equal to your DEF for that attack.

Simone Ragazzoni
Silk #16.
"Stop Hitting Yourself"
Justice
Event
Cost: 1.
Resource:

Play only if your identity has the guardian trait.

Hero Action: Take 1 damage. Confuse the villain.

"Hey, don't be angry at me! I definitely warned you." —Rocket Raccoon
Drax #31.
"Think Fast!"
Leadership
Event

Tactic.

Cost: 1.
Resource:

Play only if your identity has the X-MEN trait.

Hero Action: Search the top 5 cards of your deck for an X-MEN ally and put it into play. If that ally is still in play at the end of the phase, add it to your hand.

Storm #20.
"To Me, My X-Men!"
Leadership
Event
Cost: 0.
Resource:

Play only if your identity has the guardian trait. Max 1 per round.

Hero Action: Reduce the resource cost of the next ally played this phase by 2.

"Guardians gather? Group up? Man, I don't know." —Peter Quill
Venom #27.
"Welcome Aboard"
Leadership
Event

Tactic.

Cost: 1.
Resource:

Hero Response: After you exhaust your hero to make a basic thwart or attack, discard an ally you control → add that ally's matching power to your hero's power for this use. Ready your hero.

Magneto #19.
"You Got This!"
Aggression
Event

Thwart.

Cost: 1.
Resource:

Hero Response (thwart): After the villain attacks you, remove 1 threat from a scheme for each damage you took from the attack (to a maximum of 5).

Hulk #16.
"You'll Pay for That!"
Basic
Event
Cost: 2.
Resource:

Max 1 per deck.

Hero Action: Exhaust a Web-Warrior card you control → search your discard pile for a Web-Warrior ally and put it into play, then choose a player. That player may spend 3 resources of any type to repeat this ability.

Sinister Motives #18.
Across the Spider-Verse
Basic
Event
Cost: 2.
Resource:

Max 1 per deck.

Hero Action: Exhaust a Web-Warrior card you control → search your discard pile for a Web-Warrior ally and put it into play, then choose a player. That player may spend 3 resources of any type to repeat this ability.

Silk #23.
No image
Protection
Event

Aerial.

Cost: 0.
Resource:

Interrupt: When a character would take any amount of damage from an attack, exhaust an AERIAL character you control → prevent up to 3 of that damage.

Sebastián Guidobono
Angel #14.
Aerial Intervention
Justice
Event

Aerial. Thwart.

Cost: 3.
Resource:

Play only if your identity has the aerial trait.

Hero Action (thwart): Remove a total of up to 5 threat from among schemes (as you choose).

Star-Lord #29.
Agile Flight
Leadership
Event

Aerial. Tactic.

Cost: 2.
Resource:

Hero Action: Choose up to X enemies, where X is equal to the number of aerial characters you control → deal 3 damage to each chosen enemy.

Star-Lord #14.
Air Supremacy
Leadership
Event

Attack.

Cost: 2.
Resource:

Hero Action (attack): Deal 3 damage to an enemy and exhaust any number of Avenger characters you control. Deal 1 additional damage to that enemy for each character exhausted this way.

Wasp #32.
All for One
Protection
Event

Defense.

Cost: 2.
Resource:

Play only if there is a side scheme in the victory display.

Hero Interrupt (defense): When an enemy initiates an attack, give your hero a tough status card.

Sebastián Guidobono
X-23 #40.
Anticipated Attack
Campaign
Event
Cost: 0.
Resource:

Unit Cost 5.

Hero Action: Ready a friendly character. Draw 1 card.

The Galaxy's Most Wanted #166. The Market #17.
Ardent Resolve
Aggression
Event

Attack.

Cost: 2.
Resource:

Alliance.

Hero Action (attack): Exhaust an avenger character and a guardian character → deal X damage to an enemy, where X is the combined ATK of those characters. This ATK gains overkill.

Joey Vazquez
War Machine #32.
As One!