Protection
Event

Aerial.

Cost: 0.
Resource:

Interrupt: When a character would take any amount of damage from an attack, exhaust an AERIAL character you control → prevent up to 3 of that damage.

Sebastián Guidobono
Angel #14.
Aerial Intervention
Reviews

This is the key protection Aerial event that will allow you to trigger Angel’s draw in the villain phase. You should obviously plan on exhausting an ally to use this, as if you exhaust your hero you could have just defended or recovered for about the same amount of damage prevented and not wasted a card. Outside of Angel’s pack, some of the best Aerial allies you might want to pick up are Starhawk, Vivian, or Snowguard. For heroes besides Angel, it’s still ok, but it’s awkward that it’s not a defense, which many protection decks would prefer, and without those synergies stunning and ally blocking is usually a better way to protect your hero.

Stretch22 · 716
If it was defence-traited it would have capacity to redirect target of the attack, exactly the thing it is not suppoused to do — Aatxe · 21
I'm saying it's awkward that it's not a defense for deckbuilding reasons (Jocasta, Angel's Aerie, Flow Like Water), not because of the actual effect of the card, but you're right that would defeat the purpose of this card if it redirected the attack — Stretch22 · 716