Protection
Event

Defense.

Cost: 2.
Resource:

Play only if there is a side scheme in the victory display.

Hero Interrupt (defense): When an enemy initiates an attack, give your hero a tough status card.

Sebastián Guidobono
X-23 #40.
Anticipated Attack
Reviews

This is classic example of effiency of cards in Marvel Champions. For aspect (and basic cards) giving the tough status we got for this moment:

  • 3 cost basic (Invulnerability)
  • 2 cost protection (discount 1 cost for side scheme in victory display)
  • 1 cost protection (discount 2 cost for taking damage, but you need to be a guardian character, or change a form) and 3 cost (but can had even a 3 tough).

So at first glance Anticipated Attack is on the middle ground in terms of effecient. But the true is is only better than basic card. You need to clear a player side scheme, so there is always like 3 threat more to cost. 3 threat to take 1 damage or change form? There's no comparison. Even though technically anyone can play this event.

My rating is: (A-C) C+ In build when you can thwart a lot, this card can be solid. But not that much.

nosiak · 32
I don't know if it's worth _that_ much in the evaluation, but it does have (_defense_) and therefore re-directs attacks to other players, so the value should go up a bit in multiplayer, especially where the side scheme criteria is a bit easier to ensure. — PaxCecilia · 17