Quickspider - Earth's Mightiest Hero

Card draw simulator

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Derived from
What if... Captain America had the Quicksilver Powers? 35 24 14 1.0
Inspiration for
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LordRabid · 143

Figured I'd share my most recent favorite deck to play.

Got the idea for this deck from DecksFactory's "What if... Captain America had the Quicksilver Powers?" deck. The idea is to boost your stats and use Earth's Mightiest Heroes to get multiple readies.

For those who are new to playing Spider-Woman, the premise is to play aspect cards to increase her stats then use Self-Propelled Glide to ready multiple times. Her (non-Self-Propelled Glide) events also counting as aspect cards. As you can imagine, heroes, like Spider-Woman and Quicksilver, with reliable ways to increase stats synergize incredibly well with builds that ready your hero multiple times.

Aspect cards like Strength In Numbers and One Way or Another are already strong cards and even stronger on Spider-Woman since they have an added effect of increasing her stats.

With allies like Kaluu and White Tiger, we can get some avenger allies on board with minimal tempo loss. Stinger is cheap, Ant-Man is flexible, Hawkeye has a great passive effect for minions, and Wiccan... I'll be honest, he's just there to fill a card. A potential change is switching Ant-Man for Maria Hill but I like Ant-Man for a potential Earth's Mightiest Heroes target and Sky Cycle target.

Of course, we got The Triskelion to increase ally limit, bringing us up to 5 allies (including Stinger). A fun card to include (if you can fit it in) is Avengers Tower to increase ally limit even further. I find it unnecessary, but hey, you do you. A copy of Sky Cycle is nice for using an ally for a Strength In Numbers AND Earth's Mightiest Heroes in one turn. 2 is hard to fit in and 0 makes it awkward if you draw more Earth's Mightiest Heroes than you thought you would. Generally, unless you have all 3 Earth's Mightiest Heroes in your discard, I would save 1 ally ready when you use Strength In Numbers.

Pairing with Leadership, we use Justice cards for more card draw in the aforementioned One Way or Another, and Skilled Investigator.

Under Surveillance is an auto-include for any justice deck, in my opinion. Overwatch is great for any deck that runs One Way or Another, it is another 0 cost aspect card to increase our stats, and we can consistently get to a 3 thwart stat which is the sweet spot for running it. Justice Served is another cheeky 1 cost ready and a very nice filler card.

Early game is simple: try to find your resource generators in Finesse and Deft Focus, playing allies whenever you can. Afterwards, you're playing whichever aspect cards best fit the situation and readying as many times as possible. Try to use Strength In Numbers and One Way or Another early in your turn so you can see all of your available options BEFORE you start sequencing your turn.

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