Spider-Woman Disabler

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

middie23 · 2

I built this deck for a campaign run, and I decided to tinker a little bit more. I'm fairly new to the deck-building aspect of this game, but this deck seemed to hit in all the areas that we needed it to.

It takes some time to get set up, but once Deft Focus, Martial Prowess, and the two copies of Finesse are in place, you should be able to hit with all of the stuns and confuses as they're drawn, plus plenty of readies from Self-Propelled Glide.

Let me know what you think! I appreciate the feedback.

2 comments

Jan 20, 2022 manvsdeck · 1

You could swap Quake with Eros for another source of confusion and a little more thwart. Other allies to consider are Hulk and Wiccan because they synergize with Jessica Drew's Double Agent ability.

Non-aspect cards are usually a tempo hit for Spider-Woman because they don't trigger Superhuman Agility. Two copies of Finesse and a Martial Prowess are enough to reliably trigger your Concussive Blows and Drop Kicks. You may not need Helicarrier and Quincarrier. Combat Training could fill one of those slots for more damage output and the Spy keyword gives you access to Spycraft which is a cheap trigger for Superhuman Agility and lets you toss a nasty treachery like Shadow of the Past into the discard pile.

Good luck on your campaign!

Jan 20, 2022 middie23 · 2

@manvsdeck I like those changes! I'll implement them later and try them out. Thanks for the tips.