Interrupt: When a card is revealed from the encounter deck, exhaust Black Widow and spend a resource → cancel the effects of that card and discard it. Then, reveal another card from the encounter deck.
Toughness. (This character enters play with a tough status card.)
Response (attack): After your hero defends against an enemy attack, deal damage to that enemy equal to your hero's ATK.
Hero Interrupt: When a treachery card is revealed from the encounter deck, cancel its "When Revealed" effects. The villain attacks you instead.
Max 2 per deck.
Double the number of resources this card generates while paying for a Protection (green) card.
Uses (3 medical counters). (Enters play with 3 counters. When those are gone, discard this card.)
Action: Exhaust Med Team and remove 1 medical counter from it → heal 2 damage from a friendly character.
Play under any player's control. Max 1 per player.
Your hero gets +1 DEF.
Response: After your hero defends, discard indomitable → ready your hero.