Black Panther Leadership

Card draw simulator

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rytrepanier · 2

Nothing too fancy. This seems like a good, solid foundation for Black Panther, who is not getting the love he deserves. At 2/2/2, he is incredibly versatile at whatever you need/want him to do, so it makes sense to build allies around him, allies which are also quite versatile, while you assemble some of his pieces, and use WF early to address problems as they occur. Starting with the suit or energy dagger is probably the safest.

Vision is incredibly strong in this deck, and while you can't build the deck around 1 card, there are some cards in here that are more for their than their actual abilities. The Triskelion is very situational but can effectively pump your Vision. Haymaker has some versatility but also activates Vision.

Black Panther is not a slow champion the way Iron Man is. He has a good early game, starting with 7 cards. His mid game is not as strong, but he also gets better over time too. Don't save Wakanda Forever! for a bigger, later turn. You have 5, you can play them off of one upgrade no problem, especially the claws or dagger to take out minions/villain early.

Don't feel bad using Energy or Vibranium or The Power of Leadership to activate a Vision, especially if you have Get Ready. First Aid is best on Vision, as you want your other allies to get discarded, so that you can use their come into play effects again with Make the Call.

Black Panther is not the weak hero people make him out to be, but he is easily the hardest to play right now.

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