VanyelAshkev · 103
Space Sheriff or Bounty Hunter?
Rocket infiltrates and arrests scoundrels across the galaxy. Has Rocket gone legit as a legal lawman, or is he still a rogue bounty hunter? You decide!.

| Damage: | ★★1/2☆☆ |
| Thwarting: | ★★★★☆ |
| Survivability: | ★★☆☆☆ |
| Economy: | ★★★★☆ |
| Reliability: | ★★★★☆ |
| Early Game: | ★★☆☆☆ |
| Difficulty to play: | ★★★☆☆ |
This deck's role is to be the primary thwarter. The magic number is "5":
- THW stat of 5 Thruster Boots, Heroic Intuition, and Heroic Conditioning.
- Infiltration can remove up to 5 threat for just 1R.
Then, multiply your efforts:
- Overwatch removes another 5 from a different scheme.
- ready with I've Got a Plan and C.I.T.T. for additional actions.
If you're playing against a villain that is not Steady/Stalwart, you can keep them confused via a Sonic Rifle. You keep it loaded with charges via Battery Pack.
If you can defeat Specialized Training, give Rocket Surveillance Specialist to boost his THW up to 6, and he'll draw a card every round that he basic thwarts.
You'll be flipping most rounds, so you'll be in AE form for approximately half of the game. You can profit from his AE ability to draw cards by discarding used up (or nearly used up) tech upgrades.
The Infiltration+The Raft package can be played in lots of heroes. Yet, I like it in Rocket for the following reasons:
- Capability to deal with minions: Rocket is able to deal with most minions that might enter play. Particle Cannon does 4 damage with overkill. If you have other weapons in play, you can do more damage. With a Particle Cannon and two Rocket's Pistols, you can kill an 8 health minion.
- Economy: Rocket's AE ability can help him dig through his deck to find key set up cards (i.e. Leo Fitz, Thruster Boots, Heroic Intuition, Heroic Conditioning), Particle Cannon. It's important to be set up asap. Moon Girl and Nick Fury help accomplish this too. Also, his hero ability allows you to draw a card if you deal excess damage to a minion. Since Particle Cannon has overkill, the excess damage goes to the villain.
- Preserve future health: Rocket's starting 9hp, 1 DEF, and lack of defense events makes him vulnerable to damage. Tucking minions — particularly troublesome ones — under The Raft makes the encounter deck safer, while simultaneously helping to thwart schemes if you tuck minions with a good THW stat.
