Angel - Winged Justice

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

LACK OF SUBTLETY · 933

This is my first stab at an Angel deck of my own and I thought I'd go outside of protection to see what synergies I can find. I really like Angel and am expecting to find a lot of good decks to use with him.

I am playing to his strengths here with lots of aerial cards, cards that fuel playing those aerial cards (The Power of Flight, Team-Building Exercise, X-Gene, and then compounding his natural card draw abilities and cards with more card draw (IPAC, One Way or Another, Skilled Investigator).

Lay Down the Law is incredible for Angel, even if it isn't aerial, since he can use it whenever he changes forms, which should be happening a lot, possibly every turn, especially in solo play.

Threat management shouldn't be a problem for this deck, although he may need to rely on his allies, Razor Dive, and Adaptive Plummage for most of his damage.

X-Force Recruit can be used to help his allies stick around longer. Captain Britain, Storm, and Psylocke will get more utility from this, but these two cards can also be cut from the deck if you want to trim down to a nice lean 40 card deck.

Victory:

(Solo) Standard - On The Run (Chimera) w/Beasty Boys, Running Interference

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