Encounter
Side Scheme
Starting Threat: 3.
Ultron is hacking wireless networks around the world to create a global crisis.

When Revealed: Each player discards the top 3 cards of their deck.

Boost:
Core Set #149. Ultron #24.
Invasive AI
Encounter
Side Scheme
Starting Threat: 2.
Ultron directs his drone army through hive circuitry.

When Revealed: The first player puts the top 2 cards of their deck into play facedown, engaged with them as Drone minions.

Boost:
Core Set #150. Ultron #25.
Ultron's Imperative
Encounter
Side Scheme
Starting Threat: 3.
Civilians are under attack. They need your help fast!

When Revealed: Each player chooses to either place 2 threat here or deal 3 damage to their hero.

Boost:
Core Set #151. Under Attack #1.
Under Attack
Encounter
Attachment

Armor.

Attach to the villain.

Forced Response: After the villain take damage, give it a tough status card.

Hero Action: Exhaust your hero and spend resources → discard this card.

Boost:
Core Set #152. Under Attack #2.
Vibranium Armor
Encounter
Attachment

Weapon.

Attach to the villain.

The villain gains retaliate 1.

Hero Action: Exhaust your hero and spend resources → discard this card.

Boost:
Core Set #153. Under Attack #3.
Concussion Blasters
Encounter
Treachery

When Revealed: Deal 1 damage to each friendly character.


Boost: Deal 1 damage to each character you control.

Boost:
Core Set #154. Under Attack #4-5.
Concussive Blast
Encounter
Obligation

Give to the T'Challa player.

You may flip to alter-ego form. Choose:

• Exhaust T'Challa → remove Affairs of State from the game.

• Choose and discard a Black Panther upgrade you control. Discard this obligation.

Boost:
Core Set #155. Black Panther #.
Affairs of State
Encounter
Side Scheme
Starting Threat: 3.
The renegade, Killmonger, is leading a coup to seize control of Wakanda.
Boost:
Core Set #156. Black Panther Nemesis #1.
Usurp The Throne
Encounter
Minion

Assassin. Elite. Mercenary.

Attack: 2. Scheme: 2. Health: 5.

Killmonger cannot take damage from Black Panther upgrades.

Boost:
"That should be me on the throne!"
Core Set #157. Black Panther Nemesis #2.
Killmonger
Encounter
Treachery

Surge (After this card resolves, reveal 1 additional encounter card)

When Revealed: Give the villain and each minion engaged with you a tough status card.


Boost: Give the villain a tough status card.

Boost:
Core Set #158. Black Panther Nemesis #3.
Heart-Shaped Herb
Encounter
Treachery

When Revealed: Discard the top card of the encounter deck. Then, choose to either deal X damage to your hero or place X threat on the main scheme. X is 1 more than the number of boost icons on the discarded encounter card.

Boost:
Core Set #159. Black Panther Nemesis #4-5.
Ritual Combat
Encounter
Obligation

Give to the Jennifer Walters player.

You may flip to alter-ego form. Choose:

• Exhaust Jennifer Walters → remove Legal Work from the game.

• Give the main scheme 1 acceleration token. Discard this obligation.

Boost:
Andrea Di Vito & Laura Villari
Core Set #160. She-Hulk #.
Legal Work
Encounter
Side Scheme
Starting Threat: 3.
Titania had held a grudge against She-Hulk for years. She won't rest until she settles the score.

When Revealed: Place an additional 1 threat here.

Boost:
Core Set #161. She-Hulk Nemesis #1.
Personal Challenge
Encounter
Minion

Brute. Elite.

Attack: X. Scheme: 1. Health: 6.

X is equal to Titania's remaining hit points.

Boost:
"Face it, Greenie. There's only room for one strongest woman... and it ain't you!"
Core Set #162. She-Hulk Nemesis #2.
Titania
Encounter
Attachment

Condition.

Attach to the minion with the highest printed hit points. If there are no minions in play, this card gains surge.

Attached minion gets +3 hit points.

Boost:
Core Set #163. She-Hulk Nemesis #3.
Genetically Enhanced
Encounter
Treachery

When Revealed: Titania attacks your hero. If Titania did not attack, heal all damage from Titania and this card gains surge.


Boost: Give the villain 1 additional boost card for this activation.

Boost:
Core Set #164. She-Hulk Nemesis #4-5.
Titania's Fury
Encounter
Obligation

Give to the Peter Parker player.

You may flip to alter-ego form. Choose:

• Exhaust Peter Parker → remove Eviction Notice from the game.

• Discard 1 card at random from your hand. This card gains surge. Discard this obligation.

Boost:
Core Set #165. Spider-Man #.
Eviction Notice
Encounter
Side Scheme
Starting Threat: 3.

When Revealed: Each player places a random card from their hand facedown here.

When Defeated: Return each facedown card here to its owner's hand.

Boost:
Core Set #166. Spider-Man Nemesis #1.
Highway Robbery
Encounter
Minion

Criminal.

Attack: 3. Scheme: 1. Health: 4.

Quickstrike. (After this minion engages your hero, it attacks.)

Boost:
"I'm faster, strong, and smarter than a hundred men my age!"
Core Set #167. Spider-Man Nemesis #2.
Vulture
Encounter
Treachery

When Revealed: Stun your hero. If Vulture is in play, this card gains surge.


Boost: If this activation deals damage to a friendly character, stun that character.

Boost:
Core Set #168. Spider-Man Nemesis #3-4.
Sweeping Swoop