Encounter
Treachery

When Revealed (Alter-Ego): This card gains surge.

When Revealed (Hero): The villain and each minion engaged with you attacks you.

Boost:
Core Set #189. Standard #6.
Gang-Up
Encounter
Treachery

When Revealed: Reveal your set-aside nemesis minion and put it into play engaged with you. Reveal your set-aside nemesis side scheme and put it into play. Shuffle the rest of your set-aside nemesis encounter set into the encounter deck. If your nemesis minion does not enter the game this way, this card gains surge.

Boost:
Core Set #190. Standard #7.
Shadow of the Past
Encounter
Treachery

Surge.

When Revealed: Exhaust your identity card.

Boost:
Core Set #191. Expert #1.
Exhaustion
Encounter
Treachery

When Revealed: Place 4 threat on each side scheme. If there are no side schemes in play, discard cards from the top of the encounter deck until a side scheme is discarded. Reveal that side scheme.

Boost:
Core Set #192. Expert #2.
Masterplan
Encounter
Treachery

Surge.

When Revealed: Reveal the top card of the encounter deck.

Boost:
"But wait, there's more" —Klaw
Core Set #193. Expert #3.
Under Fire