Spider-Ham does whatever a spider-ham does

Card draw simulator

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Ronald_McGonagall · 44

This deck is intended to support Iron Man (https://marvelcdb.com/decklist/view/36918/absolutely-stunning-1.0) against Klaw as the third scenario in a tutorial series.

I wanted to lean into a fun tribal build for the Leadership support deck, and what tribal builds are more fun than the Web Warriors? Ironically, Web Warriors aren't the best in Leadership so this deck is mostly Basic cards and the remaining Leadership cards just go to supporting a pseudo-voltron deck.

The Basic cards include Across the Spider-Verse which is amazing in a deck stacked with Web Warrior cards, Team-Building Exercise to make pretty much everything Spider-Ham plays cheaper, Warrior of the Great Web to boost Spider-Ham a bit because Web Warriors will be dropping out of the game like.. flies? And finally Web of Life and Destiny to really bolster that Web Warrior deck. 3 copies of Sidearm are included to strengthen the already impressive spider allies, and then the remaining Basic cards are all the Web Warrior allies in Basic (except, obviously, Spider-Ham. If you want to play with different universes, feel free to include him at home too).

For Leadership, a copy of Team Training can really help, with Reinforced Suit bumping those HP pools even higher. Inspired will help the allies even more, and Spider-Ham's weaker thwart and attack values shouldn't matter at all with an army like this around you. Lastly, 3 copies of Coordinated Attack are included to target Klaw's many beefy minions without harming your allies.

I was originally considering Ant-Man for the Leadership support deck, however opted for Spider-Ham because he's very well rounded. Of course, I also wanted to show off a tribal build with the best tribe in the game, but a very strong support deck was imperative because Klaw is one of the most annoying villains in the game to me. He keeps a wall of minions who take multiple turns to defeat, and often pulls more minions every turn. Even his weaker minions have Guard and Surge and I find it can sometimes take a solid handful of turns before I even touch Klaw himself. I gave both decks good options for handling minions to mitigate this, and Spider-Ham's versatility should give you a lot of options to help out the new player while they build out their side.

This deck has been tested as described in the Iron Man deck

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