Star-Lord's 'Pool party

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Star-Lord's 'Pool party V 2 3 3 0 2.0

Cogahan · 39

The basic idea is to get your Element Guns and the Metagames (Blackout and Tic-Tac-Toe in particular) and Stick-To-Itiveness out as quickly as possible, but don't forget your Star-Lord's Helmet!

If you have that setup, your turns ideally are gonna start with you playing your metagames (except Rock, Paper, Scissors unless you deem it absolutely necessary), ready with your Stick-To-Itiveness and pay for your Element Guns' abilities. If you have Deadpool Corps Ship and one of the allies in hand, you best put it into play too then. Then, with all those games and abilities out of the way, you use your hero ability (Star-Lord to play Mulligan for free and with at least 1 additional hand size for you to go wild with.

Of course you're vulnerable to bricking with all those resources, which is what Lockjaw is gonna help you with. Allies in general, being as broken as they are, will help you stay alive with the onslaught of encounter cards you'll be facing, especially against the nastier villains.

Success isn't guaranteed (It's still Star-Lord after all), but I hope this will be interesting at least.

Ideas to improve on this are much appreciated (I haven't tested this in solo)

Edit: Replace Lockjaw with Knowhere. I honestly completely forgot bout Knowhere and Lockjaw felt unnecessary.

1 comments

Nov 22, 2023 wedgeex · 38

I'd 100% run Negasonic Teenage Warhead in this build.