Angel
Warren Worthington III

Basic
Ally

Aerial. X-Men.

Cost: 3.
Health: 3.
Attack: 2. Thwart: 1.
Resource:

Reduce the cost to play Angel by 1 if your identity has the MUTANT or X-MEN trait.

Cyclops #19.
Angel

Anole
Victor Borkowski

Basic
Ally

New. X-Men.

Cost: 2.
Health: 2.
Attack: 2. Thwart: 2.
Resource:

Linked (New Recruits).

If you have the Mutant or X-Men trait, Anole gets +1 THW and does not count against your ally limit.

"It's hard to be a kid when you look like a monster."
Magneto #34.
Anole

Beak
Barnell Bohusk

Basic
Ally

X-Men.

Cost: 2.
Health: 2.
Attack: 1. Thwart: 1.
Resource:

Response: After you play Beak from your hand, remove 1 threat from a scheme for each X-Men ally you control.

"I'm not really strong and I don't shoot death-rays, but I am good at making friends."
Iceman #20.
Beak

Bling!
Roxanne Washington

Basic
Ally

New. X-Men.

Cost: 2.
Health: 2.
Attack: 2. Thwart: 2.
Resource:

Linked (New Recruits).

If you have the Mutant or X-Men trait, Bling! gains toughness and does not count against your ally limit.

"This school sucks!"
Magneto #35.
Bling!
Basic
Ally

X-Men.

Cost: 4.
Health: 3.
Attack: 3. Thwart: 1.
Resource:

Reduce the cost to play Colossus by 1 if your identity has the MUTANT or X-MEN trait.

Toughness.

Mutant Genesis #48.
Colossus
Basic
Ally

X-Men.

Cost: 4.
Health: 3.
Attack: 3. Thwart: 1.
Resource:

Reduce the cost to play Colossus by 1 if your identity has the MUTANT or X-MEN trait.

Toughness.

Wolverine #21.
No image
Basic
Ally

X-Men.

Cost: 2.
Health: 2.
Attack: 1. Thwart: 1.
Resource:

Response: After Forge enters play, search your deck and discard pile for an X-MEN or X-FORCE support and add it to your hand. (Shuffle.)

Storm #22.
Forge

Gambit
Remy LeBeau

Basic
Ally

Thief. X-Men.

Cost: 3.
Health: 3.
Attack: X. Thwart: X.
Resource:

X is the number of boost icons () on the card under Gambit.

Response: After Gambit enters play, look at the top 3 cards of the encounter deck and tuck one under him so that only the boost field is visible.

Nightcrawler #21.
Gambit

Indra
Paras Gavaskar

Basic
Ally

New. X-Men.

Cost: 2.
Health: 2.
Attack: 2. Thwart: 2.
Resource:

Linked (New Recruits).

If you have the Mutant or X-Men trait, Indra gets +2 hit points and does not count against your ally limit.

"I have seen atrocities done to mutants. No more!"
Magneto #36.
Indra

Legion
David Haller

Basic
Ally

Psionic. X-Men.

Cost: 3.
Health: 3.
Attack: 1. Thwart: 1.
Resource:

Response: After Legion uses a basic power, discard the top card of your deck. If that card's printed resource has:

— Deal 2 damage to an enemy.

— Remove 2 threat from a scheme.

— Heal 2 damage from Legion.

Age of Apocalypse #20.
Legion
Basic
Ally

X-Men.

Cost: 4.
Health: 3.
Attack: 2. Thwart: 2.
Resource:

Play only if your identity has the X-MEN trait.

Response: After Longshot attacks a non-ELITE minion, discard the top card of the encounter deck. If that card has a star icon () in the boost area, defeat the attacked minion.

Wolverine #33.
Longshot

Professor X
Charles Xavier

Basic
Ally

Psionic. X-Men.

Cost: 3.
Health: 3.
Attack: 0. Thwart: 3.
Resource:

Forced Response: After Professor X enters play, choose one: confuse the villain, stun a minion, or ready an X-MEN character. At the end of the round, if Professor X is still in play, discard him.

Mutant Genesis #19.
Professor X

Professor X
Charles Xavier

Basic
Ally

Psionic. X-Men.

Cost: 3.
Health: 3.
Attack: 0. Thwart: 3.
Resource:

Forced Response: After Professor X enters play, choose one: confuse the villain, stun a minion, or ready an X-MEN character. At the end of the round, if Professor X is still in play, discard him.

Gambit #17.
No image

Shadowcat
Kitty Pryde

Basic
Ally

X-Men.

Cost: 3.
Health: 3.
Attack: 1. Thwart: 2.
Resource:

Play only if your identity has the X-Men trait.

Response: After you play Shadowcat from your hand, choose a side scheme in play → that scheme loses each , , , and icon until the end of the round.

Iceman #19.
Shadowcat

Storm
Ororo Munroe

Basic
Ally

Aerial. X-Men.

Cost: 5.
Health: 3.
Attack: 2. Thwart: 2.
Resource:

Reduce the cost to play Storm by 1 if your identity has the MUTANT or X-MEN trait.

Interrupt: When Storm thwarts a scheme, move 2 threat from that scheme to another scheme.

Phoenix #21.
Storm

Surge
Noriko Ashida

Basic
Ally

New. X-Men.

Cost: 2.
Health: 2.
Attack: 2. Thwart: 2.
Resource:

Linked (New Recruits).

If you have the Mutant or X-Men trait, Surge gets +1 ATK and does not count against your ally limit.

"Touch my friends and you get 10,000 volts!"
Magneto #33.
Surge

Synch
Everett Thomas

Basic
Ally

X-Men.

Cost: 3.
Health: 3.
Attack: 1. Thwart: 1.
Resource:

Play only if your identity has the X-Men trait.

Interrupt: When you use a basic power, exhaust Synch → you get +1 to that power for this use.

Jubilee #18.
Synch

Triage
Christopher Muse

Basic
Ally

X-Men.

Cost: 2.
Health: 2.
Attack: 1. Thwart: 1.
Resource:

Response: After Triage enters play, heal 2 damage from an X-Men character.

"Let me have a look at that."
Age of Apocalypse #48.
Triage

White Queen
Emma Frost

Basic
Ally

Psionic. X-Men.

Cost: 3.
Health: 3.
Attack: 1. Thwart: 2.
Resource:

Play only if your identity has the X-Force or X-Men trait.

Response: After White Queen enters play, discard a status card from a character.

"Oh darling, I hardly need psionic powers to manipulate you."
Magneto #21.
White Queen