MC/DC SP//dr Thw/\rts

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

SoloMarvelChampion · 6486

MC/DC SP//dr Thw/\rts

This deck can remove a lot of threat, but I'm not sure it can thwart for the table in a 4-player game (worked well in 2-player though). I'm taking this to MC/DC at the end of the week, and hope to pull or trade for the Alt-Art SP//dr while I'm there!


Ally Selection

All but 2 of my allies are WEB-WARRIOR, so I'll get a much needed card draw when they leave play once Web of Life and Destiny is in play.

  • Ghost-Spider will find an Identity-specific event when she leaves play, and that will probably be Rapid Deployment (if it's still in the deck), but All Systems Go! is a very strong target too.
  • Madame Web gives me "boost knowledge" to share with to the table.
  • Spider-Man: Peter Parker (Justice) is not a WEB-WARRIOR and he's really expensive, but he'll take 12 off of a Side Scheme in a 4-player game, then thwart for 2 four times (or three times and a defend).
  • Spider-Man: Pavitr Prabhakar can remove a decent amount of threat when he enters as well.
  • Spider-Man: Otto Octavius readies any of my INTERFACE Upgrades, and if it's TECH as well (4 of the 5 are) I get to draw a card. This actually makes him 0-cost after the TECH ready (resource generator) and draw!

Event Selection

  • Across the Spider-Verse is an "Auto-include"
  • Even the Odds can be VERY good in 4-player, removing 4 from every side scheme (the rest is just a bit of gravy)! It's a dead card with no side schemes in play, but in 4-player the odds are higher to have one!
  • For Justice! is good for 4 pretty much every time!
  • Infiltration is good for up to 5 and is really versatile since you can choose the amount!
  • Limitless Stamina is great, but I'm only running 2 to make room for Unshakable to help avoid being confused.

Superpower Training

Superpower Training is here mostly for Host Spider since it's the most expensive. Note that Spider-Man: Peter Parker (Justice) clears it by himself at every player count.


Support and Upgrades


Thoughts

This worked well in 2-player with a dedicated attacker (which also did a little thwarting) with this deck doing a little attacking as well.

6 comments

Oct 20, 2025 boomguy · 8444

A+ title, can't wait to see this in action at the con!

Oct 20, 2025 boomguy · 8444

Dang, I should have said "in /\ction"

Oct 20, 2025 Castlefrank47 · 5561

This looks great, SP//DR is so fun in Justice!

Oct 20, 2025 SoloMarvelChampion · 6486

@boomguy yep, you missed /\n opportunity there LOL

@Castlefrank47 Because I play SO many solo games, it has taken a while to get it into my thick skull that I don't need to do everything, so I've been enjoying building specialized decks for the Con! I feel like I have enough threat removal to Redeem M.O.R.B.I.U.S., but I don't want to clog up a PSS spot for something only I am going to benefit from!

Oct 20, 2025 THE_NickFury · 31

@SoloMarvelChampion I'm on the west coast so I won't be making any of the cons, but I'd love to play online with you sometime if you're able!

Oct 20, 2025 SoloMarvelChampion · 6486

@THE_NickFury yeah I'd be down for DragnCards some time! You can reach out to me via e-mail (found on my YouTube home page).