Card draw simulator
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None. Self-made deck here. |
Inspiration for |
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None yet |
mph765 · 2
Applying Fluid Motion as she can ready with Stepping Disc.
Mixing in Digging Deep for wild cards and with Goldballs and Magic Attack.
Martial Prowess The X-Jet and The Sorcer Supreme for resources.
Triage and Precision Strike for healing.
Theoretical max Hero damage combo with Combat Training, 2 Fluid Motion, SoulSword, X-Jet, Martial Prowess, and The Sorcerer Supreme.
Hand contains: Stepping Disc x3, Fusillade, 2 resource cards. Top of deck: Clobber, (wild or strength resource).
Martial Prowess -> top deck Clobber(3) -> Clobber returns to hand -> exhaust Fluid Motion Clobber and X-jet to pay for Fusillade(5) -> exhaust second Fluid Motion
Basic attack 6
buffer 1-> Stepping Disc -> basic attack 6
buffer 2-> Stepping Disc -> basic attack 6
26 damage with one card remaining. so Helicarrier/ Power of Aggression/ or extra resource can make 26 -> 32.
Worst case: Precision Strike attack and one stepping disk with one fluid motion
2 + 3 + 3 = 8