The Thrash Panda

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

xColdxFusionx · 10

Rocket Raccoon has chosen violence, and he will not stop until every single minion has been reduced to a crater. And if there are no more minions to turn to cinders, he's more than happy to find more.

The basic concept is to set as many copies of Follow Through as possible, then use the overkill damage from Hand Cannon and/or Particle Cannon to constantly pummel the boss for ludicrous numbers while drawing cards off of "Murdered You!" to keep the combo rolling. Other cards are primarily to assist in keeping Rocket Raccoon alive through his rampage, hit important damage break points, or to draw out more minions if he ever finds himself without anything to obliterate.

This is my first attempt at building a deck in this game, so I suspect that it may need some refinement. Let me know if you have any ideas that could improve it!

4 comments

Dec 28, 2024 boomguy · 1762

Love the title, and I haven't seen a build around RR's basic attack before. Thanks for sharing!

Dec 28, 2024 Daring Lime · 2864

I think follow through makes a lot of sense for Rocket. The overkill archetype is something I want to explore more, so thanks for posting this deck :)

Dec 28, 2024 Castlefrank47 · 1389

Rocket Aggression is so great, marked might be a good choice for healing if you find yourself struggling to balance his health

Jan 02, 2025 xColdxFusionx · 10

@Castlefrank47 Marked doesn't give any healing, and I left it out given its redundancy with Hand Cannon in the build. If you're thinking of Suppressing Fire, I initially didn't include it for deck space reasons due to its use cases butting up against Moment of Triumph, but after having given this deck a few test runs it might not be a bad idea to keep a couple on standby. Getting stuck in Alter-Ego for any amount of time is a death sentence for a deck this reliant on combat tricks...