Incredibly efficient ally that only requires one turn cycle to achieve full value. We love to see the "enters play" trigger and not the "played from hand" trigger for things like Make the Call. X-Force is a bit unfortunate of a trait since it won't work for Utopia or Training cards, but if you don't care about that Marrow is a great ally to play for value alone.
Marrow
Sarah
Basic
Ally
X-Force.
Cost: 2.
Health: 2.
Attack: 2.
Thwart: 1.
Resource:
Play only if you have the X-FORCE or X-MEN trait.
Response: After Marrow enters play, deal 2 damage to an enemy.
"You won't look so pretty once I get you!"
Age of Apocalypse #21.
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