Encounter
Main Scheme. Stage 2
With expert precision, Nebula's Ship pitches and yaws, outmaneuvering the Milano and putting Nebula just far enough away that she might have a chance to escape.
When Revealed: Place 2 evasion counters on Nebula's Ship. For each evasion counter on Nebula's Ship, discard the top 2 cards of each player deck and the encounter deck.
Galaxy's Most Wanted #92. Nebula #5.
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Encounter
Main Scheme. Stage 2
Starting Threat: 3.
Escalation Threat: X.
Threat: 9.
Nebula's engines are primed and ready. Take them out before she warp jumps!
X is equal to the number of evasion counters on Nebula's Ship.
If this stage is completed, the players lose the game.
Galaxy's Most Wanted #92. Nebula #5.

- Warp Drive Initiated Galaxy's Most Wanted #92
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