Encounter
Main Scheme. Stage 1
Starting Threat: 0.
Threat: 0.

Contents: Collector (A1) (Collector (B1) instead for expert mode.) Escape the Museum, Galactic Artifacts, Ship Command, and Standard encounter sets. One modular encounter set (Menagerie Medley).

Setup: Put the Library Labyrinth environment into play. Set aside the Ship Command modular encounter set.

Galaxy's Most Wanted #82. Collector 2 #3.
The Missing Milano
Encounter
Main Scheme. Stage 1
Starting Threat: 7. Escalation Threat: 1.
Threat: 11.
You've been trapped inside the Collector's museum. Before you can escape, you must first find the Milano.

Forced Interrupt: When the last threat is removed from this scheme, advance to stage 2A (the players win by advancing).

If this stage is completed, the players lose the game.

Galaxy's Most Wanted #82. Collector 2 #3.
The Missing Milano
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