Aggression
Resource
Resource:

Max 1 per deck.

Hero Response: After you spend this card, deal 1 damage to the villain.

Valkyrie #21.
No image
Aggression
Resource
Resource:

Max 2 per deck.

Double the number of resources this card generates while paying for a Aggression (red) card.

Valkyrie #22.
No image
Basic
Support

Asgard. Location.

Cost: 1.
Resource:

Play only if your identity has the asgard trait.

Action: Exhaust The Bifrost → search your deck for an asgard ally and play it (paying its cost). Shuffle your deck.

Valkyrie #23.
The Bifrost
Basic
Event
Cost: 0.
Resource:

Play only if your identity has the asgard trait.

Action: Heal 2 damage from your identity. You may discard a status card from your identity.

"Showoff." —Jane Foster
Valkyrie #24.
Godlike Stamina
Basic
Resource
Resource:

Max 1 per deck.

Valkyrie #25.
No image
Basic
Resource
Resource:

Max 1 per deck.

Valkyrie #26.
No image
Basic
Resource
Resource:

Max 1 per deck.

Valkyrie #27.
No image
Encounter
Obligation

Give to the Brunnhilde player.

Valkyrie cannot attack the enemy with Death-Glow attached.

Alter-Ego Action: Spend resources → remove Trouble in Otherworld from the game.

Boost:
Javier Mena & Anna Rud
Valkyrie #28. Valkyrie #.
Trouble in Otherworld
Encounter
Minion

Asgard. Elite.

Attack: 1. Scheme: 2. Health: 5.

When Revealed: Search the encounter deck, discard pile, and set-aside area for a copy of Seduced and attach it to your identity. (Shuffle.)

Boost:
"You can't fight what you want."
Javier Mena & Anna Rud
Valkyrie #29. Valkyrie Nemesis #1.
Enchantress
Encounter
Side Scheme
Starting Threat: 0.
Behind Amora's charm lies a cruel ambition and the power to subdue those in her way.

Hinder 1.

Players cannot discard attachments that are attached to friendly characters.

Boost:
Valkyrie #30. Valkyrie Nemesis #2.
Powerful Enchantments
Encounter
Attachment

Condition.

Treat attached ally as an enthralled minion with a blank text box.

Attached minion's SCH is equal to its printed THW and it does not take consequential damage.

When Revealed: Attach to the ally with the highest cost without Beguiled attached. Attached ally engages its controller. Otherwise, this card gains surge.

Boost:
Ivan Shavrin
Valkyrie #31. Valkyrie Nemesis #3.
Errata: Added CONDITION trait. (RRG 1.5)
Beguiled
Encounter
Attachment

Attach to your identity.

You cannot make basic attacks or play attack events.

Alter-Ego Action: Spend resources → discard this card.

Boost:
"You love me, don't you?" —Enchantress
Ted Brandt & Ro Stein
Valkyrie #32. Valkyrie Nemesis #4-5.
Seduced
Justice
Event

Thwart.

Cost: 4.
Resource:

Alliance.

Hero Action (thwart): Exhaust an avenger character and a guardian character → remove X threat from each scheme, where X is equal to the combined THW of those characters.

Valkyrie #33.
Problem Solvers
Leadership
Support

Condition.

Cost: 1.
Resource:

Max 2 per deck. Uses (2 training counters).

Alter-ego Action: Exhaust this card and remove 1 training counter from it → choose a leadership (blue) event in you discard pile and shuffle it into your deck.

Valkyrie #34.
Leadership Training
Protection
Upgrade

Preparation.

Cost: 1.
Resource:

Max 1 per player.

Hero Interrupt: When you engage a minion, discard this card → ready your hero.

"Bout time you showed up!" —Hawkeye
Valkyrie #35.
Anticipation
Basic
Event
Cost: 3.
Resource:

Alliance. (The players can pay this card's costs as a group.)

Hero Action: Choose an avenger character and a guardian character → ready each of those characters.

Joey Vazquez
Valkyrie #36.
Cosmic Alliance