Basic
Event
Cost: 3.
Resource:

Max 1 per deck.

Play only if your identity has the Champion trait.

Hero Action: Remove "Go for Champions!" from the game → Each champion character in play cannot take damage until the end of the round.

Ironheart #25.
Errata: Added “Remove ‘Go for Champions!’ from the game →”. (RRG 1.5)
"Go for Champions!"
Encounter
Obligation

Give to the Peter Porker player.

You may flip to alter-ego form. Choose:

• Exhaust Peter Porker and remove 1 toon counter from him → remove "I Really Want a Hot Dog!" from the game.

• You are stunned. If you are already stunned, this card gains surge. Discard this obligation.

Boost:
Spider-Ham #24. Spider-Ham #.
"I Really Want a Hot Dog!"
Encounter
Obligation

Give to the T'Challa player.

You may flip to alter-ego form. Choose:

• Exhaust T'Challa → remove Affairs of State from the game.

• Choose and discard a Black Panther upgrade you control. Discard this obligation.

Boost:
Core Set #155. Black Panther #.
Affairs of State
Encounter
Villain. Stage 1

Mutant.

Attack: 2. Scheme: 1. Health: 8.

Toughness.

Forced Interrupt: When the main scheme is completed, remove all threat from it (ignoring any crisis () icons). Flip this card and reveal Apocalypse (II).

"Challenge me and be reminded why Apocalypse reigns supreme."
Sebastián Guidobono
Age of Apocalypse #101. Apocalypse #1.
No image
Encounter
Villain. Stage 2

Mutant.

Attack: 2. Scheme: 2. Health: 9.

Steady. Toughness.

Forced Interrupt: When the main scheme is completed, remove all threat from it (ignoring any crisis () icons). Remove this card from the game and reveal Apocalypse (III).

"You are foolish to oppose me."
Sebastián Guidobono
Age of Apocalypse #101. Apocalypse #1.
No image
Encounter
Main Scheme. Stage 2
Starting Threat: 0. Escalation Threat: 1.
Threat: 12.

When Revealed: Each player shuffles their discard pile into their deck. Each player removes the top half of their deck (rounded down) from the game.

The Mad Titan's Shadow #115. Thanos #5.
Balance the Scales
Main Scheme. Stage 2

If this stage is completed, the players lose the game.

Encounter
Main Scheme. Stage 2

If this stage is completed, the players lose the game.

The Mad Titan's Shadow #115. Thanos #5.
No image
Encounter
Main Scheme. Stage 2
Starting Threat: 0. Escalation Threat: 1.
Threat: 12.

When Revealed: Each player shuffles their discard pile into their deck. Each player removes the top half of their deck (rounded down) from the game.

The Mad Titan's Shadow #115. Thanos #5.
No image
Encounter
Obligation

Give to the Peter Quill player.

You may flip to alter-ego form. Choose:

• Exhaust Peter Quill → remove Banishment from the game.

• Discard an Element Gun from play. If you cannot, place 3 threat on the main scheme. Discard this obligation.

Boost:
Star-Lord #24. Star-Lord #.
Banishment
Campaign
Upgrade

Skill.

Cost: 0.
Resource:

Hero Resource: Generate resources for a Defense or Thwart event. Draw 1 card. Remove this card from the game and the campaign pool.

"Back off." —Cyclops
Mutant Genesis #190. Defender #5.
Bodyguard
Campaign
Upgrade

Skill.

Cost: 0.
Resource:

Hero Interrupt (attack/defense): When an enemy attacks, spend 1 resource of any type → prevent 3 damage from this attack and deal 3 damage to that enemy. Remove this card from the game and the campaign pool.

Mutant Genesis #178. Brawler #3.
Brazen Defense
'Pool
Event
Cost: 3.
Resource:

Alliance. Max 1 per deck.

Alter-Ego Action: Take a group break. Leave the table. Read a comic book. When you come back to the game, heal 1 damage from each identity for every minute you were away from the game.

Deadpool #46.
Break Time
Encounter
Obligation

Give to the Natasha Romanoff player.

You may flip to alter-ego form. Choose:

• Exhaust Natasha Romanoff → remove this card from the game.

• Discard the Preparation card you control with the highest cost. If you cannot, this card gains surge. Discard this obligation.

Boost:
Andrea Di Vito & Laura Villari
Black Widow #25. Black Widow #.
Burn Notice
Encounter
Obligation

Give to the Tony Stark player.

You may flip to alter-ego form. Choose:

• Exhaust Tony Stark → remove Business Problems from the game.

• Exhaust each upgrade you control. Discard this obligation.

Boost:
Core Set #170. Iron Man #.
Business Problems
Encounter
Side Scheme
Starting Threat: 5.

When Revealed: Place 1 random set-aside Captive ally facedown beneath this scheme. When this scheme is defeated, the player who defeated it takes that ally into their hand and removes this scheme from the game.

Boost:
Steve Ellis
The Rise of Red Skull #107. Taskmaster #19-22.
Captured by Hydra
Encounter
Obligation

Give to the Scott Lang player.

You may flip to alter-ego form. Choose:

• Exhaust Scott Lang → remove Care for Cassie from the game.

• Choose and discard 1 card from your hand. You cannot change form until your next turn ends. Discard this obligation.

Boost:
Steve Ellis
Ant-Man #25. Ant-Man #.
Care for Cassie
Encounter
Obligation

Give to the Ororo Munroe player.

Flip to alter-ego form. You cannot change to hero form.

Alter-Ego Action: Exhaust Ororo Munroe → remove Claustrophobia from the game.

Boost:
Simone Buonfantino & Valentina Taddeo
Storm #30. Storm #.
Errata: Changed “change forms” to “change to hero form”. (RRG 1.6)
Claustrophobia
Campaign
Upgrade

Skill.

Cost: 0.
Resource:

Alter-Ego Response: After you recover, heal 3 damage from among characters you control and draw 1 card. Remove this card from the game and the campaign pool.

"We've all been there, son." —Cyclops
Mutant Genesis #182. Commander #2.
Compassion
Campaign
Upgrade

Skill.

Cost: 0.
Resource:

Alter-Ego Response: After you recover, heal 3 damage from among characters you control and draw 1 card. Remove this card from the game and the campaign pool.

"We've all been there, son." —Cyclops
Mutant Genesis #192. Peacekeeper #2.
Compassion
Encounter
Obligation

Give to the Vision player.

Treat your mass form upgrade's text box as if it were blank, except for keywords.

Alter-Ego Action: Exhaust your identity → remove Corrupted Programming from the game.

Boost:
Rodrigo Catraca
Vision #28. Vision #.
Corrupted Programming
Campaign
Upgrade

Skill.

Cost: 0.
Resource:

Hero Interrupt: When you attack, this attack deals 3 additional damage and gains overkill. Remove this card from the game and the campaign pool.

"Tally-ho!" —Nightcrawler
Mutant Genesis #176. Brawler #1.
Coup de Grâce
Campaign
Upgrade

Skill.

Cost: 0.
Resource:

Hero Interrupt: When you attack, this attack deals 3 additional damage and gains overkill. Remove this card from the game and the campaign pool.

"Tally-ho!" —Nightcrawler
Mutant Genesis #181. Commander #1.
Coup de Grâce