Card draw simulator
| Derived from | ||||
|---|---|---|---|---|
| Spiritual Tactician (Expert Ronan EZ video guide) | 459 | 382 | 53 | 1.0 |
| Inspiration for |
|---|
| None yet |
Mitharan · 1
Building off Web-Warrior's Spiritual Tactician, but updating for some of the new sets and building specifically for Multiplayer as I never play True Solo.
- Added Coordinated Effort because it's now a mandatory Cyclops card.
- Removed Sunfire and left him as a side board hero. In group situations, his ability becomes very situational and requires the Villain to have attachments.
- Ally tweak, removed Angel, added Beak, Gambit, and Triage. Beak and Triage are cheap with fun secondary effects. Angel is just "cheap" and nothing else.
- Removed To Me My X-Men. WWF's recommendation. Removing it prevents flooding the deck, but I'm not 100% sure how I feel.
- Added Organizational Support. Early game it can be important to help get upgrades out, and late game, resource is resource.
Big reason I publish is simply so I can import to TTS. Still testing some cards. Current ideas
- Sideboarding Blindfold. We play at least 2 player and with Standard 3. Encounter card manipulation tends to feel more lack luster when not trying to dodge Shadows of the Past. BUT can be very important for certain villains like Sabertooth and trying to dodge Shapeshifter cards
- Maybe adding New Recruits
- Adding new Rogue ally (in Nightcrawler) depending on who else is playing on the board. Archangel and Rogue is terrifying.