Wanda is flying a plane

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Quicksilver vs The Wrecking Crew 0 0 0 1.0
Inspiration for
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TheLLCandypopBud · 2

Treat Innate Reflexes as Innate Aggression.

Why Air Cover?

It is a two ER card that basically heals for 4 by targeting Suppressing Fire. If you dont need the healing this serves as a resource bank, converting it and Friction Resistance's resource for two delayed card draw. It also generally keeps suppressing fire out of your deck so you don't draw into it instead your readies. The healing will be necessary to keep you healthy while triggering battle fury. Suppressing fire also enables surprise move for an extra ready in your deck especially during the later stages of the game. You want to hit 3-4 basic activations per turn since you will likely be at 4-5 attack. At this statline every additional ready you can draw is more important than any temporary attack boost would be.

The secondary goal of this deck is to play through all your upgrades except Hyper Perception while handling the minions on the board, and ending up with a thin deck of mostly readies, and chump blockers and air covers.

Use Keep Them Busy and The Direct Approach in multiplayer to wipe out threat and prepare for the final Damage Push in the subsequent turns.

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