Spectrum - Giving the Villain a Failing Report Card

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Stumpyfjord · 90

How does it play?: This is a table problem-solving and incremental value deck. Your play pattern/traits open efficient aggression events. You use the natural flexibility of Spectrum to mitigate a variety of table issues from the jump. Even power curve throughout the game.

Thwart:

  • You go home rarely, usually because of an Obligation or an emergency block needed to help the team. Fewer villain scheming activations = less threat.
  • Between flipping to Photon and your Photon speed, you have a solid amount of thwarting.

Defend:

  • Pulsar Shield: Non-exhaust defending is great
  • Drip healing: you get this through form shift to Pulsar as well as last hitting things with Precision Strike. If you play the Crew Quarters variation, you get healing that way as well.

Offense: Play the cool kid events.

  • Ping damage from Gamma form shift or “Get Over Here!” takes care of toughs.
  • The value cards are Pitchback and Surprise attack.
  • Test the Defense isn’t a forced response. You can save it if you need to or you can proc it out of turn from a called action for the 3rd event. It isn’t an attack so it avoids things like retaliate.

I generally use the above but this is a solid variation:

  • Subtract: Crew quarters, 2 x Lie in Wait
  • Add:3 x One by One

You might want to chop out “Get Over Here!” but I find that the 0 cost attack event is clutch in having a smooth resource curve while helping to proc Pitchback and build Test the Defense charges. There are plenty of minions that are 3 or 5 health. This pip of damage lets you get them prepped for your other damage packets.

1 comments

Oct 28, 2025 InigoMontoya · 6672

Great to see this at MC/DC! It was fantastic damage and you thwarter a ton when we needed it. Really versatile!