Magneto and Friends

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

RagingBull888 · 14

Magneto's Precon deck is pretty wild on its own but once you add some of Storm's cards to the deck, he can go bonkers at a moment's notice. With the combined might of Magneto's allies and Storm's best allies, the villain is not going to know what hit them.

With so many options at your disposal of thwarting and attacking, you can multitask as you set up the board. Essentially, 1/4 of your deck is allies since New Recruits gets you a 10th ally, which can be chosen specifically for the villain you are facing. 6 more of your cards deal with either finding those allies or using them to swing big. The big money move once you have Magento's Cape out is to use an ally's power, then swing yourself while playing You Got This. This can lead to basically wiping out an entire villain's stage in solo.

This deck is still a work in progress as I pick up more cards and sets. The X-Jet is in there because I wanted something else for Forge to find besides Utopia. X-Gene is mainly because there are 6 identity specific events and I feel like I can get value out of it. I may drop to 2 You Got This and back in a Make The Call in order to balance out the discarding allies versus getting them back.

I also welcome any comments or suggestions.

1 comments

Dec 28, 2024 Daring Lime · 2873

Adjusting precons I think is extremely valuable! Great job! I apreciate that this deck only takes 4 packs to play.