Card draw simulator
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None. Self-made deck here. |
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None yet |
winddrake · 205
Many people dont like playing Shehulk so hoping this will change some of their minds as this is a simple and awesome way to play her.
With the new rules to Superhuman Strength found here
https://www.youtube.com/shorts/97l23AwDx2g
Stating that if you cannot apply the stun then you don't discard Superhuman Strength, this means that if you use a basic attack to defeat a Minion or the first time you knockout the villain you don't discard Superhuman Strength.
Only three rules to playing this deck...
- 1) Get your Superhuman Strengths x2 and combat training onto your board.
- 2) Never basic attack anyone unless your gonna kill them in one shot.
- 3) Be ok with Overkill Damage that may get wasted alot.
Whats good in this deck.
- With both Superhuman Strengths and Combat training in play you should be at 8 Basic Attack power for using your "Smash the problem" 1 cost 8 Thwart and "Quick Strikes" against the enemies 1 cost 8 Damage
- With 5 ways to ready yourself in this deck you may want to handle majority of the minions.
- to maxout on overkill's you have Moments of Triumph and Handcannons to add +2 and keep HP up.
- With 8 Basic attack it should be easy to trigger the 0 cost gatekeepers for removing 4 additional Threat.
- Flip at least once every 2 turns to max out handsize, trigger her "Do you even lift" and allow you to cycle the red cards with Assault training's.
- 4 Different cheap Aggression Allies for some variability.
- Three large support cards that if put in play early will swing this game very fast.
Notes
- Do not Basic Attack if you cant Defeat the person you attacking.
- Gamma Slam and legal practice are mostly resources for this whole game.
- In Multiplayer inform everyone ASAP if you need to Defeat minions this turn to trigger your abilities.
ENJOY!!