Card draw simulator
| Derived from | 
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| None. Self-made deck here. | 
| Inspiration for | 
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| None yet | 
szrlm · 4
It's aggression, and it's War Machine.
He's already got mechanics like the ammo counters that force you back and forth between Hero and Alter-ego, so Crew Quarters will help keep that fragile 10HP up and with his massive AoE damage, he can get those glory counters for Hall of Heroes easily for a good boost when he gets back to Hero form from Alter-ego.